What Oskar has a personal life Who would have thoughtnyktos wrote:moving is brutal, hopefully things are going along smoothly...tek wrote: (...) His lack of activity on this thread (...)
v0.8.10 (BWM fill) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Alpha version of v0.6.12 available
- Antison
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- Location: A home without a beagle is just a house
Re: Alpha version of v0.6.12 available
"A home without a beagle is just a house"
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- VIP
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- android_version: 6.0 - Marshmallow
- Location: Fire Nation HQ
Re: Alpha version of v0.6.12 available
Nobody on this forum has a personal life.tek wrote:
What Oskar has a personal life Who would have thought
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Re: Alpha version of v0.6.12 available
To those of you having errors, especially the graphical glitch:
It would be beneficial if we could get a log (logcat). So we can see exactly what is going on when the error occurs.
It is not a hard thing to do and it won't affect your device in any way but you will need the Android SDK and some other things installed on a computer you have access to. Also it is not a requirement but it would be helpful to be at least semi-comfortable working in a command line because there are a couple of commands that need to be input.
PM me if you are interested in helping out and I can run you through the process.
Thanks,
sdevaney
It would be beneficial if we could get a log (logcat). So we can see exactly what is going on when the error occurs.
It is not a hard thing to do and it won't affect your device in any way but you will need the Android SDK and some other things installed on a computer you have access to. Also it is not a requirement but it would be helpful to be at least semi-comfortable working in a command line because there are a couple of commands that need to be input.
PM me if you are interested in helping out and I can run you through the process.
Thanks,
sdevaney
- last_pawn
- Posts: 42
- Joined: Sun Jan 01, 2012 1:04 am
- android_version: 4.0
- Location: Dulien Road
Re: Alpha version of v0.6.12 available
Awesome, testing on SGS II Android v2.3.6, installed AT v6.12a directly over v6.11
Save game opened no worries, stats unchanged.
Change log said unarmed combat is now 4ap? I was using the Dagger of the Shadow Priest for 3ap, it and unarmed is still 3ap, which I prefer.
Love the world map, I am equally joyed and annoyed that I have to explore the entire world again to make it function. Now that I know exactly how big the gap in the Dulien road is I will get back to making maps, although I won't be finished until Christmas. I notice that the game saves the explored maps as PNG files in the root folder. Will the complete PNG files affect the size of the apk? Not that I am concerned because my SGS holds 48gb. Olny concerned about load speeds in future.
More on maps... is there a going to be a way to transition from the main world part to the BWM part and possible future mountains/cities/caves that may also cause overlay in the 2D world view?
Ok, I'll do a quick run around the world and post any other points I have, but so far great work, really great work team... but I mustn't be to long away from my Kazaul shrine...
Save game opened no worries, stats unchanged.
Change log said unarmed combat is now 4ap? I was using the Dagger of the Shadow Priest for 3ap, it and unarmed is still 3ap, which I prefer.
Love the world map, I am equally joyed and annoyed that I have to explore the entire world again to make it function. Now that I know exactly how big the gap in the Dulien road is I will get back to making maps, although I won't be finished until Christmas. I notice that the game saves the explored maps as PNG files in the root folder. Will the complete PNG files affect the size of the apk? Not that I am concerned because my SGS holds 48gb. Olny concerned about load speeds in future.
More on maps... is there a going to be a way to transition from the main world part to the BWM part and possible future mountains/cities/caves that may also cause overlay in the 2D world view?
Ok, I'll do a quick run around the world and post any other points I have, but so far great work, really great work team... but I mustn't be to long away from my Kazaul shrine...
Commander of the Archer's of the Frog
Level: 50, Gold: 65269 WA 1 D 1 BS 1 CS 2 QL 1 IF 3 R 2 MF 1
Level: 25, Gold: 7940 QL 2 IF 2 MF 2
RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0. Combined!
Level: 50, Gold: 65269 WA 1 D 1 BS 1 CS 2 QL 1 IF 3 R 2 MF 1
Level: 25, Gold: 7940 QL 2 IF 2 MF 2
RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0. Combined!
- nyktos
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- android_version: 7.1 - Nougat
- Location: Nor City, Dhayavar
Re: Alpha version of v0.6.12 available
just a quick FYI [in a bit of a rush, but wanted to share]last_pawn wrote: 1. Now that I know exactly how big the gap in the Dulien road is I will get back to making maps,
although I won't be finished until Christmas.
2. I notice that the game saves the explored maps as PNG files in the root folder.
Will the complete PNG files affect the size of the apk?
Not that I am concerned because my SGS holds 48gb. Only concerned about load speeds in future.
3. More on maps... is there a going to be a way to transition from the main world part to the BWM part
and possible future mountains/cities/caves that may also cause overlay in the 2D world view?
4. but I mustn't be to long away from my Kazaul shrine...
1. Ian already finished the Dulian Road connection, we are just tweaking it a bit before v0.7.0...
2. from what i understand about how the maps work, we wont feel any lag
[oskar has always been concerned with size & latency]
3. not all caves / interiors will be on the map & still talking about how to deal with the BWM issue...
4. see ya there! (may fortune smile upon us!!!)
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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- VIP
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- android_version: 4.1 - Jellybean
- Location: www.hel.fi
Re: Alpha version of v0.6.12 available
I will help, but I will need some help about how to help. Do you still need help on this graphical glitch and will you excepth my help now when you know my limited skill of ... I send PM to you, please respondsdevaney wrote:To those of you having errors, especially the graphical glitch:
It would be beneficial if we could get a log (logcat). So we can see exactly what is going on when the error occurs.
It is not a hard thing to do and it won't affect your device in any way but you will need the Android SDK and some other things installed on a computer you have access to. Also it is not a requirement but it would be helpful to be at least semi-comfortable working in a command line because there are a couple of commands that need to be input.
PM me if you are interested in helping out and I can run you through the process.
Thanks,
sdevaney
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
- nyktos
- VIP
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- android_version: 7.1 - Nougat
- Location: Nor City, Dhayavar
Re: Alpha version of v0.6.12 available
i'm not trying to speak for Scott, but...
i think he just told us (the mods / dev team) that he was VERY busy at the moment.
i am slammed too, so i might be totally wrong here...
but given a few days - most of us should be back to business here.
let me ask though, have you tried toggling the "Optimized Drawing" option in settings?
that fixed the issues that this update cause me on my device. (LG optimus S - running Gingerbread 2.3.3)
---edit---
everyone with graphical bugs,
try clicking the "Optimized Drawing" option in settings...
does this fix the problem???
i think he just told us (the mods / dev team) that he was VERY busy at the moment.
i am slammed too, so i might be totally wrong here...
but given a few days - most of us should be back to business here.
let me ask though, have you tried toggling the "Optimized Drawing" option in settings?
that fixed the issues that this update cause me on my device. (LG optimus S - running Gingerbread 2.3.3)
---edit---
everyone with graphical bugs,
try clicking the "Optimized Drawing" option in settings...
does this fix the problem???
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
-
- VIP
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- android_version: 6.0 - Marshmallow
- Location: Fire Nation HQ
Re: Alpha version of v0.6.12 available
Life has been a lil hectic for the Modd & Dev teams this month.nyktos wrote:i'm not trying to speak for Scott, but...
i think he just told us (the mods / dev team) that he was VERY busy at the moment.
I have also been really busy.
All the updates for V.7 are gonna be amazing, seriously can't wait for it's release.
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
-
- Site Admin
- Posts: 1178
- Joined: Fri Jan 28, 2011 10:17 pm
- android_version: 14 - Android 14
- Contact:
Re: Alpha version of v0.6.12 available
Posted a logcat tutorial for anyone else that has the graphical glitch. http://andorstrail.com/viewtopic.php?f=6&t=2140
I am also interested if the 'optimized drawing' toggle fixes the issue.
I am also interested if the 'optimized drawing' toggle fixes the issue.
-
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- Location: Iqhan caves-grinding and only grinding :P
Re: Alpha version of v0.6.12 available
sdevaney wrote:Posted a logcat tutorial for anyone else that has the graphical glitch. http://andorstrail.com/viewtopic.php?f=6&t=2140
I am also interested if the 'optimized drawing' toggle fixes the issue.
I guess this should work too:
https://play.google.com/store/apps/deta ... gcat&hl=en
https://play.google.com/store/apps/deta ... tb.alogrec
Logic:
Lvl: 38, XP: 1006224, Gold: 69410, RoLS: 0, ElyR: 0, RoL: 0, GoLF: 1, ChaR: 0, SHAF: 0
HP: 83, AC: 219%, AD: 24-30, AP: 3, BC: 55%, DR: -1, CC: 22%, CM: 3
Restore HP/Kill: 2
currently affected by rotworm
Lvl: 38, XP: 1006224, Gold: 69410, RoLS: 0, ElyR: 0, RoL: 0, GoLF: 1, ChaR: 0, SHAF: 0
HP: 83, AC: 219%, AD: 24-30, AP: 3, BC: 55%, DR: -1, CC: 22%, CM: 3
Restore HP/Kill: 2
currently affected by rotworm