I've been working on refactoring how we store the player's and the monsters' stats. As you probably know, we have something on the player called the "base stats", which are the stats that are the stats that the player has, before any skills & equipment are applied. We also have "equipped stats", (also called "Combat stats (current)", which are the stats that are actually used in combat.
With the latest refactoring of these stats, I also toyed with how we display them on the player overview screen. In v0.6.12, we don't display the base stats for "reequip cost", "move cost" or "use item cost" - but in order to give the player as much info as possible, I think we should display them. This is how they currently look in a test build:
What are your opinions, should we display these stats or do they only clutter up the display of the combat stats? Should they be separated somewhere else? Can we display the player's stats in some other, more compact way? Should the base stats be displayed in some other way, to make the effective stats more apparent?
v0.8.10 (BWM fill) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Display player stats
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- Captain Awesome
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Display player stats
/Oskar
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Re: Display player stats
i like the idea of having these stats added to the player statistics page.oskarwiksten wrote:I've been working on refactoring how we store the player's and the monsters' stats. As you probably know, we have something on the player called the "base stats", which are the stats that are the stats that the player has, before any skills & equipment are applied. We also have "equipped stats", (also called "Combat stats (current)", which are the stats that are actually used in combat.
With the latest refactoring of these stats, I also toyed with how we display them on the player overview screen. In v0.6.12, we don't display the base stats for "reequip cost", "move cost" or "use item cost" - but in order to give the player as much info as possible, I think we should display them. This is how they currently look in a test build:
What are your opinions, should we display these stats or do they only clutter up the display of the combat stats? Should they be separated somewhere else? Can we display the player's stats in some other, more compact way? Should the base stats be displayed in some other way, to make the effective stats more apparent?
The Use item cost and Move cost should definitly be displayed (expecially since there are so many pieces of equipment that can effect move cost and use item cost) , not sure if the Re-equip cost would be needed.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Re: Display player stats
I agree with Pyro. I like that the info is there but I am unsure about the re-equip cost being needed. Maybe in the future if we have things that affect it.
- Antison
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Re: Display player stats
I agree with Scott and Pyro as well.
"A home without a beagle is just a house"
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Re: Display player stats
Echoing here and how about Increased Fortitude, It affect on bace hp...
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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Re: Display player stats
Something like this?Sarumar wrote:Echoing here and how about Increased Fortitude, It affect on bace hp...
Base HP: 25 (+39 from Increased Fortitude)
next level
Base HP: 25 (+40 from Increased Fortitude)
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
---------------------------------------------------------------------------------------
Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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- VIP
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- android_version: 4.1 - Jellybean
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Re: Display player stats
Or: Bace combat stats without equipment and skill except Increase Fortitude.Pyrizzle wrote:Something like this?Sarumar wrote:Echoing here and how about Increased Fortitude, It affect on bace hp...
Base HP: 25 (+39 from Increased Fortitude)
next level
Base HP: 25 (+40 from Increased Fortitude)
just a small thing
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1