Priaxis wrote:I found my first RoLS as well! With MF lvl1, after 5116 stones (and 475 weak poisons... for a break). I newer thought I will be that patient.

Congrats ! It is really nice to meet another "serial grinder"

keep on grinding !
Priaxis wrote:I found my first RoLS as well! With MF lvl1, after 5116 stones (and 475 weak poisons... for a break). I newer thought I will be that patient.
Yes i believe it would be a record! Not the most Small Rocks (I think that one belongs to Lady Black) but that is up there.Sarumar wrote:Priaxis wrote:I found my first RoLS as well! With MF lvl1, after 5116 stones (and 475 weak poisons... for a break). I newer thought I will be that patient.
5116 stone.... that might be the new record. Im glad that you finally got one. You definedly decerve it.
Congrats ! It is really nice to meet another "serial grinder"
keep on grinding !
Thanx! However, I am not really happy with that recordPyrizzle wrote:Yes i believe it would be a record! Not the most Small Rocks (I think that one belongs to Lady Black) but that is up there.Sarumar wrote:Priaxis wrote:I found my first RoLS as well! With MF lvl1, after 5116 stones (and 475 weak poisons... for a break). I newer thought I will be that patient.
5116 stone.... that might be the new record. Im glad that you finally got one. You definedly decerve it.
Congrats ! It is really nice to meet another "serial grinder"
keep on grinding !
Congratulations on your ROLS! So... any thoughts on getting another? lol (just keep in mind that shadow regeneration does not stack)
This is correct, with each successful hit there is a 20% chance of the player getting fatigue, not the monster. There's been multiple requests to have this changed so it's inflicted on the target, but that doesn't seem likely.Priaxis wrote:Oh yes, do I understand well that ShaF's actor condition affects the player and not the monster?
I can confirm, that only one of them is correct.Priaxis wrote:Thanks for both replies, but they are against each other
Woops!Samuel wrote: 4.1 Chaosreaper (Abbreviation: ChaR)
Stats:
Category: Weapon
Attack cost: 4
Attack chance: -30%
Attack damage: 0-2
Actor condition: on a successful hit there is a 50% chance to apply the actor condition "Chaotic grip" (reduces Block chance by 50% and Damage resistance by 5) to the attacked monster for 3 rounds.
4.3 Shadowfang (Abbreviation: ShaF)
Stats:
Category: Weapon
Boost max HP: -20
Attack cost: 4
Attack chance: 40%
Attack damage: 2-5
Actor condition: on a successful hit there is a 20% chance to apply the actor condition "Minor fatigue" (gives 2 Attack cost and 2 Move cost penalty; reduces Attack damage by 1) to the player for 3 rounds.
I agree that many of the rare drop items are not much better overall than other store bought or boss drop items, but I like the Chaos Reaper because it is one of only a few weapons that lets you inflict a condition on NPCs. And yes, it might not seem like much, but what if you were to inflict Chaotic Grip, then change weapons to a critical hit one for your next attack? Then that critical damage would be even more effective.Priaxis wrote:I got the ChaR as wellEven though it is fun, imo it is not really useful. I mean, after the first round - or the third... - it practically becomes a +20AC and 5-7AD weapon, which is not bad, but e.g. the Flagston's Pride knows around the same from the first round, has critical multiplier AND you do not have to kill a thousand chaos beast for it. Not to mention the balanced steel sword, which you only have to buy... Maybe if basic AC could be +10 or 0; or its chaotic grip would be cumulative (-100AC and -10DR after second successful effect).
I do not want to be negative, just I do not understand why are these items legendary or extraordinary if even the shop one is better? These items should not make the player indestructible, but imo they should be at least helpful comparing to the other items.
Also would it not be possible to let these monsters drop unique items? E.g. Itzhiel Guargian drops polished rings, but other itzhiels drop it as well making difficult to count. Chaos beast drop health potions, but other monsters drop it as well in the same cave, etc.