v0.8.10 (BWM fill) released to Google Play!

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Combat

Unstructured ideas, requests and suggestions for the development of the game.
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taws34
Posts: 28
Joined: Wed May 25, 2011 10:03 pm

Combat

Post by taws34 »

I have 10 AP to spend for each round of combat.

With my sword, each hit is 4 points, leaving 2 left over per round.

Would it be possible to allow this to accumulate, giving us a three hit round.


Second,

Allow an option to block, allowing us to spend that extra 2 hit points, and decreasing the likelihood of an enemy strike landing - or decreasing the damage of the hit
Level: 24, Experience: 261279, Gold: 4009, RoLS: 0, ElyR: 0, RoL: 0
Hitpoints: 55, Attack chance: 127%, Attack damage: 22-23, Attack cost: 3, Critical hit chance: 20%, Critical multiplier: 3, Block chance: 39%, Damage resistance: 1
kemos
Posts: 6
Joined: Tue Aug 09, 2011 3:59 am
android_version: 2.2

Re: Combat

Post by kemos »

The 2 extra AP is wasted. As far as block, game calculates automatically. You can go to falllhaven and buy the jewel of fallhaven. It's expensive, but it will allow you to attack 3 times with a weapons that costs 4 AP
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