I think it's one of the options you get from the basement guy.rijackson741 wrote:I didn't know that skill existed .
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Weapon proficiency skill and negative base block chance

 VIP
 Posts: 933
 Joined: Tue Feb 08, 2011 7:05 am
 android_version: 7.0
Re: Weapon proficiency skill and negative base block chance
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:3042 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FSDW:2 SpDW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:3042 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FSDW:2 SpDW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
 nyktos
 VIP
 Posts: 3458
 Joined: Wed Sep 14, 2011 5:38 pm
 android_version: 7.1  Nougat
 Location: Nor City, Dhayavar
 Contact:
Re: Weapon proficiency skill and negative base block chance
yes, it exists.
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 2539] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 2539] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
 Zukero
 Lead Developer
 Posts: 1864
 Joined: Thu Jul 21, 2011 9:56 am
 android_version: 8.0
 Location: Eclipse
Re: Weapon proficiency skill and negative base block chance
Looking at the code, it already handles different cases for positive and negative values. It gave me an idea. While each prof level gives a 30% boost to positive values, how about giving a 15% decrease to negative values (getting these closer to 0).
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: , RoL: , ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 3847, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 3847, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

 VIP
 Posts: 933
 Joined: Tue Feb 08, 2011 7:05 am
 android_version: 7.0
Re: Weapon proficiency skill and negative base block chance
Why not 30% both ways?
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:3042 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FSDW:2 SpDW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:3042 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FSDW:2 SpDW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
 Zukero
 Lead Developer
 Posts: 1864
 Joined: Thu Jul 21, 2011 9:56 am
 android_version: 8.0
 Location: Eclipse
Re: Weapon proficiency skill and negative base block chance
I believe training and learning can help you best in leveraging the strengths of an item, while being of moderate use in overcoming the inherent shortcomings of such an item.
There may be a better way to express my idea, but I'm really tired now. The kids took the best of me. They deserve it, but I'm exhausted.
There may be a better way to express my idea, but I'm really tired now. The kids took the best of me. They deserve it, but I'm exhausted.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: , RoL: , ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 3847, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 3847, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
 nyktos
 VIP
 Posts: 3458
 Joined: Wed Sep 14, 2011 5:38 pm
 android_version: 7.1  Nougat
 Location: Nor City, Dhayavar
 Contact:
Re: Weapon proficiency skill and negative base block chance
aww, get some rest Zuke!
we will be here tomorrow.
we will be here tomorrow.
"Embrace the Shadow"
[Lv: 60] [HP: 175] [AC: 361] [AD: 2539] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
[Lv: 60] [HP: 175] [AC: 361] [AD: 2539] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
 rijackson741
 Posts: 2451
 Joined: Tue Aug 20, 2013 2:04 am
 android_version: 9.0  Pie
 Location: Somewhere in Dhayavar
Re: Weapon proficiency skill and negative base block chance
That sounds reasonable to me, although the skill descriptions might become a little wordy.Zukero wrote:While each prof level gives a 30% boost to positive values, how about giving a 15% decrease to negative values (getting these closer to 0).
Level:68, XP:5672461, PV:497, FQ:62
HP:220, AC:247, AD:4658, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889  RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1
HP:220, AC:247, AD:4658, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889  RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1
 Zukero
 Lead Developer
 Posts: 1864
 Joined: Thu Jul 21, 2011 9:56 am
 android_version: 8.0
 Location: Eclipse
Re: Weapon proficiency skill and negative base block chance
Just add "Equivalent penalties are reduced by 15% for each skill level".
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: , RoL: , ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 3847, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 3847, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
 rijackson741
 Posts: 2451
 Joined: Tue Aug 20, 2013 2:04 am
 android_version: 9.0  Pie
 Location: Somewhere in Dhayavar
Re: Weapon proficiency skill and negative base block chance
It's not quite that easy, because the current text also needs to be modified. This would work though:
For each skill level increases any attack chance or block chance bonus of _____________ by 30% of the items base attack chance or block chance, and increases the items critical skill by 10% of the items base critical skill. Attack chance or block chance penalties are reduced by 15% for each skill level.
For each skill level increases any attack chance or block chance bonus of _____________ by 30% of the items base attack chance or block chance, and increases the items critical skill by 10% of the items base critical skill. Attack chance or block chance penalties are reduced by 15% for each skill level.
Level:68, XP:5672461, PV:497, FQ:62
HP:220, AC:247, AD:4658, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889  RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1
HP:220, AC:247, AD:4658, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889  RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

 VIP
 Posts: 933
 Joined: Tue Feb 08, 2011 7:05 am
 android_version: 7.0
Re: Weapon proficiency skill and negative base block chance
Fair point. Rest up!Zukero wrote:I believe training and learning can help you best in leveraging the strengths of an item, while being of moderate use in overcoming the inherent shortcomings of such an item.
There may be a better way to express my idea, but I'm really tired now. The kids took the best of me. They deserve it, but I'm exhausted.
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:3042 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FSDW:2 SpDW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:3042 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FSDW:2 SpDW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6