v0.8.10 (BWM fill) released to Google Play!
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Dangerous tiles?
- The Gray
- Posts: 186
- Joined: Sat May 27, 2017 5:00 am
- android_version: 6.0 - Marshmallow
Dangerous tiles?
Will we ever get to see tile's added or updated tile's that may cause injury or unconsciousness? For example: Adding a tile that is deep hole, so if the player falls into it, it causes immediate unconsciousness or if updating certain lava tiles in the Thukuzun cave to damage 6 hp every time you land on a lava tile.
- Zukero
- Lead Developer
- Posts: 2028
- Joined: Thu Jul 21, 2011 9:56 am
- android_version: 8.0
- Location: Eclipse
Re: Dangerous tiles?
There are a few examples of such kind of traps in Nut's new content (which should be in the next release), as well as in Moerit's Arulir Mountain (which probably won't be included in the next release and kept for later).
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- Zukero
- Lead Developer
- Posts: 2028
- Joined: Thu Jul 21, 2011 9:56 am
- android_version: 8.0
- Location: Eclipse
Re: Dangerous tiles?
I'm cautious about it though as precise movement is not easy to perform, and it wouldn't be a good idea to introduce something that generates way more frustration than fun.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
- The Gray
- Posts: 186
- Joined: Sat May 27, 2017 5:00 am
- android_version: 6.0 - Marshmallow
- Voom
- VIP
- Posts: 617
- Joined: Sat Dec 19, 2015 5:24 pm
- android_version: 7.0
- Location: Fort Lauderdale, FL
Re: Dangerous tiles?
Not in the existing maps, I agree. I would like some crazy exotic area with burning walls and floor in late game.
Voom