Map Bug

A place to submit bugs to the Andor's Trail Development Team.
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rijackson741
Posts: 2584
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android_version: 9.0 - Pie
Location: Somewhere in Dhayavar

Re: Map Bug

Post by rijackson741 » Sat Dec 15, 2018 1:09 pm

Yeerk wrote:
Sat Dec 15, 2018 3:48 am
I'm bad a explaining things, but I'll try. The red X on the map that shows you where you are gets bugged to the very top left corner of the map. Just started a new character (with hacked exp) because it would take a long time to get to remgard otherwise lol. But the red X was always where it should be, but as soon as you enter the glades it gets bugged and permanently gets stuck at the top left corner of the map.
OK. I was talking about a bug on a specific map, you are talking about a bug on the worldmap. We'll look into this. Thanks.
Level:68, XP:5672461, PV:497, FQ:62
HP:220, AC:247, AD:46-58, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

norrgrd
Posts: 7
Joined: Wed Dec 12, 2018 9:17 am
android_version: 8.0

Re: Map Bug

Post by norrgrd » Sat Dec 15, 2018 1:43 pm

I have the exact same problem described. I noticed that if I go into the collapsed mine over at BWM I get the cross back, but only there.

Here's a movie of it https://photos.app.goo.gl/y1rR3fe14KSi7P376

EDIT:
Unrooted Samsung Galaxy S9+ running Android 8.0.0.
This was not immediate as soon as I installed 0.7.3 but just happened somewhere down the road.
Last edited by norrgrd on Sun Dec 16, 2018 5:22 am, edited 2 times in total.

Yeerk
Posts: 75
Joined: Sat Nov 04, 2017 7:00 pm
android_version: 6.0 - Marshmallow

Re: Map Bug

Post by Yeerk » Sat Dec 15, 2018 1:46 pm

rijackson741 wrote:
Sat Dec 15, 2018 1:09 pm
Yeerk wrote:
Sat Dec 15, 2018 3:48 am
I'm bad a explaining things, but I'll try. The red X on the map that shows you where you are gets bugged to the very top left corner of the map. Just started a new character (with hacked exp) because it would take a long time to get to remgard otherwise lol. But the red X was always where it should be, but as soon as you enter the glades it gets bugged and permanently gets stuck at the top left corner of the map.
OK. I was talking about a bug on a specific map, you are talking about a bug on the worldmap. We'll look into this. Thanks.
No problem glad to help.

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Schmmiiirc
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Location: Under the moon

Re: Map Bug

Post by Schmmiiirc » Tue Dec 18, 2018 4:01 pm

Not sure if this counts as a bug, but when in the Secret Garden/Glade, I have no positional X on the map. (Don't need one, but I presume it should be there).
See the puppies scatter.

Yeerk
Posts: 75
Joined: Sat Nov 04, 2017 7:00 pm
android_version: 6.0 - Marshmallow

Re: Map Bug

Post by Yeerk » Tue Dec 18, 2018 4:06 pm

Schmmiiirc wrote:
Tue Dec 18, 2018 4:01 pm
Not sure if this counts as a bug, but when in the Secret Garden/Glade, I have no positional X on the map. (Don't need one, but I presume it should be there).
Yeah it is. I tested it with a new character. Look at my previous post for details.

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Schmmiiirc
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Re: Map Bug

Post by Schmmiiirc » Tue Dec 18, 2018 7:21 pm

Yeerk wrote:
Tue Dec 18, 2018 4:06 pm
Schmmiiirc wrote:
Tue Dec 18, 2018 4:01 pm
Not sure if this counts as a bug, but when in the Secret Garden/Glade, I have no positional X on the map. (Don't need one, but I presume it should be there).
Yeah it is. I tested it with a new character. Look at my previous post for details.
Yes, I can see it's become something of an epidemic, it's happening everywhere now. Re-centring still works if you need a clue as to your whereabouts.
See the puppies scatter.

ace
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Re: Map Bug

Post by ace » Sun Dec 23, 2018 8:58 pm

I can go under this yellowish haystack... I think this is in above or object layer.
Edit: and yes there's one tile missing. Top right of hut im above layer.
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Nut
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Location: Glade

Re: Map Bug

Post by Nut » Sun Dec 23, 2018 9:07 pm

Thx
Nut
_____
Nut: Lvl 61, HP 103, AC 273%, AD 32-41, CHS 67, BC 159% WA 3, Do 5, BS MC 1, CS 2, IF 1, Reg 1, WP 1, S 1, AP L 1, RoLS
Anwyn: Lvl 52, HP 126, AC 221%, AD 28-36, CHS 27, BC 119% Do 4, CS 2, IF 3, Ev 2, Reg 1, Ta 1, RoLS

Firefly84
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Location: Germany

Re: Map Bug

Post by Firefly84 » Sun Dec 23, 2018 9:48 pm

ace wrote:
Sun Dec 23, 2018 8:58 pm
I can go under this yellowish haystack... I think this is in above or object layer.
Edit: and yes there's one tile missing. Top right of hut im above layer.
It shouldn't be a bug. Someone might be hiding there...
Firefly
Lvl: 114, PV: 497, FQ: 63
RoLS: 2, ElyR: 1, RoL: 2, HoF: 0, ChaR: 1, GoLF: 1, ShaF: 4, SRoV: 6, VSH: 3, WMC: 1, GoW: 1, BD: 1
DP: 0, X: 0, M: 1, BoGt: 1, SotA: 0, RofLS: 1
HP: 505, AC: 262, AD: 89-105, AP: 4 each, ECC: 12, CM: -, BC: 156, DR: 4

blackmore84
Posts: 26
Joined: Thu Jul 25, 2013 6:19 pm
android_version: 4.1 - Jellybean

Re: Map Bug

Post by blackmore84 » Tue Jan 01, 2019 7:35 pm

My friends, i have found another Map Bug. My map has gone... i walked up to Remgard, and just see Remgard. Ok easy i thought, lets load an old Save Game. But no matters which Save game (new Char, old Char, Fallhaven, Remgard, etc) i load i just see the actual map i am. WHEN i walk around (in another "place") the map is "coming back" but i have discoverd so much places, i dont want to do it all over again xD
Lvl: 49, XP: 2144695, Gold: 94052, RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 1, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
HP: 111, AC: 294%, AD: 26-39, AP: 3, ECC: 25%, CM:2.0 , BC: 114%, DR: 4

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