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Cave of Bunny Rabbits

Unstructured ideas, requests and suggestions for the development of the game.
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eor
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Joined: Mon Oct 23, 2017 5:45 pm
android_version: 4.4 - Kitkat

Cave of Bunny Rabbits

Post by eor »

I'm envisioning a cave (2-4 maps) filled with bunnies, initially fairly innocuous critters that drop meat or rabbit foot, that get increasingly dangerous as you get deeper in cave..

Kill one bunny, two more appear - they multiply like, well, rabbits..

Eventually, deep in cave, you encounter one big, bad, Killer Rabbit ( I mean, Hirathil bad)..

1st map would be place for early levels to grind for meat

2nd map would be tougher for mid levels

3rd map tougher still..

4th map for higher levels only - super dangerous - But with a chance to find an extraordinary lucky rabbits foot necklace (+5MF boost?)

Defeat of Killer Rabbit should be higher level quest..attempts to reach 3rd & 4th map for lower level players should be met w/ certain death, or @ least actor condition "rabid" that needs to be cured ..

Killer Rabbit could drop a quest item(Grail?)

Thoughts, anybody? :|
Embrace the Shadowbunnies :shock:
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Antison
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Location: A home without a beagle is just a house

Re: Cave of Bunny Rabbits

Post by Antison »

Sounds like the dream of my 2 beagles.
"A home without a beagle is just a house"
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rijackson741
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Re: Cave of Bunny Rabbits

Post by rijackson741 »

Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Antison
Posts: 5254
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Cave of Bunny Rabbits

Post by Antison »

The problem they had was the lack of a beagle. A true bunny Hunter.
"A home without a beagle is just a house"
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