it should also be a place for 100+level characters. for a complimentry deal for those who spend years grinding. also some kind of "cave of trials" thing with puzzles to attract the ones who need to get their mind running.
a few possible entry points.
one near BLM (where there is a black hole in the rocks.)
on the way to remgard with that undeniable cave and the one where the spiders are.
one in the one cave where you get DP (that helmet... not the other thing...)
and the slime cave.
i think there is one in the green maze too.
Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Underground area of map?
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Re: Underground area of map?
Player Name: ESC LVL: 47 (ChillIin' with Kayla, awaiting next update.)
Player Name: E LVL: 28 (The Fated No IF Build)
Player Name: E LVL: 28 (The Fated No IF Build)
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Re: Underground area of map?
Have been working on locating access points in spare time mostly been down break times at work. Lost my phone so I had to start over and have been super busy in RL. Will submit info as time permits.
Ironman86
Ironman86
Trust nothing. Question everything
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Re: Underground area of map?
Cave in Crosglen, snake cave south of Crosglen, Igrotu's cave, abandoned house northwest of Fallhaven at end of tunnel. Also in catacombs under Fallhaven church plus many more scattered throughout map. I'm thinking Andor
has or could cause some seismic event to rattle the acess points open? Have been playing the AT 7.2 Beta and there are a few I've found in additions to map. So compiling a list should wait until exploration is done. In my humble opinion. FYI I love the updates in AT 7.2 Beta.
Development did an amazing job on it!!!
has or could cause some seismic event to rattle the acess points open? Have been playing the AT 7.2 Beta and there are a few I've found in additions to map. So compiling a list should wait until exploration is done. In my humble opinion. FYI I love the updates in AT 7.2 Beta.
Development did an amazing job on it!!!
Trust nothing. Question everything
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Re: Underground area of map?
Sorry for bombarding you with emails rickjackson. As I'm revisiting areas of map and trying to come up with an idea of quest. I keep asking myself who, what, when, where, how and why.
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Re: Underground area of map?
Spots that look like holes in walls. Is there a tunnel behind it? Is it now visible due to a hasty attempt to conceal it?
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Re: Underground area of map?
Anyone have any input or ideas to add?
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Re: Underground area of map?
Think about what you want, rather than where to put it. As long as what you want fits in the world of AT, we can find a location for the entrance, and make changes to blend that in to the existing game,
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Re: Underground area of map?
There are several wells in the town's that could be good access points for underground places hiding in plain sight.
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Re: Underground area of map?
I like the well idea. Kinda like an Underwood setting? Should be ghost and demons down there at least just a thoughtMark Howard wrote: ↑Fri Feb 15, 2019 12:34 am There are several wells in the town's that could be good access points for underground places hiding in plain sight.
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