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Condition idea: Aurora of reflection

Unstructured ideas, requests and suggestions for the development of the game.
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The Gray
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Condition idea: Aurora of reflection

Post by The Gray »

Aurora of reflection:

100% (percentage changeable for balance) of damage received by attacks will be dealt back at the attacker

hope its a worthy idea :3 <3
:D
Mayweed
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Re: Condition idea: Aurora of reflection

Post by Mayweed »

Would be a great condition for some monsters. :evil:
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The Gray
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Re: Condition idea: Aurora of reflection

Post by The Gray »

Mayweed wrote: Wed Mar 27, 2019 11:32 pm Would be a great condition for some monsters. :evil:
YAEY~! =^W^= <3 glad it was a good idea it will inspire me to make moar~ :3 <3
:D
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T-rex2298
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Re: Condition idea: Aurora of reflection

Post by T-rex2298 »

Great idea, but it would have to have some harsh negatives as well, like -1 AP or something. Or not high damage return which then Damage Resistance can cancel it out.
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The Gray
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Re: Condition idea: Aurora of reflection

Post by The Gray »

T-rex2298 wrote: Thu Mar 28, 2019 9:06 am Great idea, but it would have to have some harsh negatives as well, like -1 AP or something. Or not high damage return which then Damage Resistance can cancel it out.
then maybe 150% damage is dealt back at attacker? :3
:D
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T-rex2298
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Re: Condition idea: Aurora of reflection

Post by T-rex2298 »

150% of attack damage doesn't make sense. Or do you mean that it has a 150 attack chance to return the hit?


Or am I still not getting it? :roll:
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Maturity: Completed! For the one ring has been found!
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The Gray
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Re: Condition idea: Aurora of reflection

Post by The Gray »

T-rex2298 wrote: Fri Mar 29, 2019 6:26 am 150% of attack damage doesn't make sense. Or do you mean that it has a 150 attack chance to return the hit?


Or am I still not getting it? :roll:
oh no i mean 150% is the percentage of the attacks damage dealt as a whole. so if an incoming monster/player attack has a damage of 20 and nothing else then its just a regular attack (100%) now if we add 50% of the attack's damage (20) we are basically cuting the damage in half and adding that half to the 20, whats half of 20? 10, so now we add 10 to the 20 making the attack's actually damage 30. i dont want to go deeper into how this works until you respond and ask because this message is long enough as it is x333 :333
:D
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T-rex2298
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Re: Condition idea: Aurora of reflection

Post by T-rex2298 »

So in other words 50% MORE damage is dealt back at the attacker?
Everything can be solved with a quick bite to the neck.
Operation Shadowslay.
Maturity: Completed! For the one ring has been found!
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The Gray
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Re: Condition idea: Aurora of reflection

Post by The Gray »

T-rex2298 wrote: Sat Mar 30, 2019 2:02 am So in other words 50% MORE damage is dealt back at the attacker?
basically yes :3
:D
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Re: Condition idea: Aurora of reflection

Post by ace »

150% of attack damage is too much. I think 25% damage reflected with 20-70% chance would be more appropriate if its to be added in the game.
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