Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io
enemies that change behaviour randomly?
- The Gray
- Posts: 186
- Joined: Sat May 27, 2017 5:00 am
- android_version: 6.0 - Marshmallow
enemies that change behaviour randomly?
i would love to see new enemies that change behaviour by chance when the player steps on certain tiles or something. when i say behaviours i mean an enemy going from just moving in a single direction to being aggressive and hunting the player, as a permadeath player i would pove to see that in future areas atleast~ :33
- Antison
- Posts: 5264
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: enemies that change behaviour randomly?
You will see this later on in the game. The enemies are much more aggressive in different parts of the world.
"A home without a beagle is just a house"
- The Gray
- Posts: 186
- Joined: Sat May 27, 2017 5:00 am
- android_version: 6.0 - Marshmallow