v0.8.9 (Bugfixes + translations) released to Google Play!

Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io

Dialogue text box tile glitch

A place to submit bugs to the Andor's Trail Development Team.
User avatar
The Gray
Posts: 186
Joined: Sat May 27, 2017 5:00 am
android_version: 6.0 - Marshmallow

Dialogue text box tile glitch

Post by The Gray »

the mossy edge of the aluir cave near where the ladder is, if you slip and fall into the water and get teleported out of the cave and get teleported to the three bridges, i cant go to that cliff edge again because the dialogue text box keeps stopping me with "oh no.. I cant swim!" i really want this bug fixed because i feel like even if it is a good thing that i cant make the same mistake twice of falling of the mossy edge, its also a bad thing because i dont have the freedom to make the same mistake twice
ALSO, please do not spoil ANYTHING for me about the area that im in because, as i type this, i havent completed the area. if you do I'll be angry 3:< im serious, dont
You do not have the required permissions to view the files attached to this post.
:D
CKork
Posts: 274
Joined: Thu May 19, 2016 5:04 am
android_version: 10 - Android 10

Re: Dialogue text box tile glitch

Post by CKork »

Feel free to read. Spoilered nothing for you on content in the below.
I don't think automatically learning from your mistakes is a bug. Also, the rocks only fall upon your head once. I felt it was ok and consistet the way it is.

But if that would change, I'd ask for rock drops to be able to happen on any tile with a % chance, repeatedly.
Andor's "Vanilla" Bro
:ElyR x1:RolS x2:RoflS x1:RoL x2:HoF x1:ChaR x2:GoLF x1:ShaF x2:SRoV x1:VSH x3:WMC x1:GoW x2:BD x1:HS x2:
LVL 35 (+24 dmg, 2x IF, next to no quests & unique bosses, xp saved 2get2 lvl 80 straight)
User avatar
The Gray
Posts: 186
Joined: Sat May 27, 2017 5:00 am
android_version: 6.0 - Marshmallow

Re: Dialogue text box tile glitch

Post by The Gray »

CKork wrote: Sun Mar 15, 2020 6:10 am Feel free to read. Spoilered nothing for you on content in the below.
I don't think automatically learning from your mistakes is a bug. Also, the rocks only fall upon your head once. I felt it was ok and consistet the way it is.

But if that would change, I'd ask for rock drops to be able to happen on any tile with a % chance, repeatedly.
thanks for not spoiling anything for me. i just meant if i wanna slip on that cliff again i should be able to do it xD :33 ❤

and that would be nice (and extremely scary for me) if they could have rock falling and hole falling effects at any applicable tile, a chance for that happening atleast. :3 ❤
:D
User avatar
rijackson741
Posts: 4451
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar
Contact:

Re: Dialogue text box tile glitch

Post by rijackson741 »

When the rocks fall the map changes, and there is a pile of rocks. It would not be logical to have the same rocks fall again.
I see your point about the moss though. If you are stupid enough to keep stepping on it, then you should keep falling in the water.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
Tomcat
VIP
Posts: 1353
Joined: Tue Feb 08, 2011 7:05 am
android_version: 7.0

Re: Dialogue text box tile glitch

Post by Tomcat »

It could also be a deliberate shortcut out of the cave when you're done
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
User avatar
rijackson741
Posts: 4451
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar
Contact:

Re: Dialogue text box tile glitch

Post by rijackson741 »

Maybe you lose some gold each time it happens, to discourage that.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
User avatar
Antison
Posts: 5254
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Dialogue text box tile glitch

Post by Antison »

"Oh crap! My DoSP fell to the bottom of the river. Why oh why didn't I learn the first time?"
"A home without a beagle is just a house"
User avatar
The Gray
Posts: 186
Joined: Sat May 27, 2017 5:00 am
android_version: 6.0 - Marshmallow

Re: Dialogue text box tile glitch

Post by The Gray »

rijackson741 wrote: Sun Mar 15, 2020 12:56 pm When the rocks fall the map changes, and there is a pile of rocks. It would not be logical to have the same rocks fall again.
I see your point about the moss though. If you are stupid enough to keep stepping on it, then you should keep falling in the water.
just because i want to slip and fall into the water again doesnt mean im stupid, maybe i did it to go through the dialogue texts again and get teleported outside the cave. i do like the idea of loseing gold everytime i do it. to balance it, maybe you lose more gold the higher youre level is or you lose more gold when your total gold goes past a specific point.
:D
User avatar
Nut
Posts: 1499
Joined: Mon Oct 27, 2014 12:14 pm
android_version: 8.0
Location: Glade

Re: Dialogue text box tile glitch

Post by Nut »

Gold is too cheap when you already are able to reach Arulir mountain.
I could go with loosing some random items in the river, but the outcry would be loud... :mrgreen:
Nut
User avatar
Antison
Posts: 5254
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Dialogue text box tile glitch

Post by Antison »

Nut wrote: Sun Mar 15, 2020 3:54 pm Gold is too cheap when you already are able to reach Arulir mountain.
I could go with loosing some random items in the river, but the outcry would be loud... :mrgreen:
Good. If you don't like the punishment then learn to walk out of the mountain.
"A home without a beagle is just a house"
Post Reply