Beta test version of Andor's Trail v0.7.11

Official news about Andor's Trail.
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codingpcjatristan
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Re: Beta test version of Andor's Trail v0.7.11

Post by codingpcjatristan »

Bluestacks says 'update-incompatible :x '
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codingpcjatristan
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Re: Beta test version of Andor's Trail v0.7.11

Post by codingpcjatristan »

If I delete the game, then reinstall, will my data get affected?
Edit: My saves somehow got transported to the new version... :mrgreen:
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Nut
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Re: Beta test version of Andor's Trail v0.7.11

Post by Nut »

Yes, just the active game wouldn't be transferred.
(Dangerous for permadeath)
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Lacrom
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Re: Beta test version of Andor's Trail v0.7.11

Post by Lacrom »

Just found one other bug :
a simple english error (plaese instead of please)
Screenshot_20200530-105049_Andor's Trail.jpg
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Jean-Jacques Goldman | LV115
ElyR:1 HoF:1 RoLS:3 RoL:2 YN:1 | BD:1 ChaR:1 GoW:11 GoLF:1 HS:2 ShaF:1 SRoV:1 VSH:1 WoB:1 WMC:1
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codingpcjatristan
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Re: Beta test version of Andor's Trail v0.7.11

Post by codingpcjatristan »

Is anyone going to publish a complete map for all current areas? Thx
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Re: Beta test version of Andor's Trail v0.7.11

Post by Antison »

Lacrom,

Thanks. We'll fix this.
codingpcjatristan wrote: Sat May 30, 2020 12:20 pm Is anyone going to publish a complete map for all current areas? Thx
I hope not. Part of the appeal of this game is to explore and learn while having fun.
"A home without a beagle is just a house"
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codingpcjatristan
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Re: Beta test version of Andor's Trail v0.7.11

Post by codingpcjatristan »

Hi, just a question:
How do I get the guards in front of the church stairs and the sacred temple to move in Brimhaven?
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rijackson741
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Re: Beta test version of Andor's Trail v0.7.11

Post by rijackson741 »

By waiting for another release ;)
Level:71, XP:6493739, PV:608, FQ:84
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DanielS
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Re: Beta test version of Andor's Trail v0.7.11

Post by DanielS »

Thanks for a amazing new content. I had a lot of fun wit it :D
First, I loaded an old save and visited a new place, but except two reported things ( Tinlyn and Feygard Scout) I didn't seen nothing wrong.
Then, I've started a new game and here is the first suprise:
when I talk to Mikhail
That's very nice feature.
Next big suprise was:
something I call that 'bonemeal ambush'. :o Luckily they found nothing.
Third suprise was:
'Inventory' quest. I didn't expect mini-logical game :D
Four suprise:
The underground way from city to river. IMO nice shortcut to Remgard.
I've reached city with hero at level 19, there were no problems with finish all of seven quests. The most challenging is IMO
A quick glance. I killed the Bassilisk, but before talk with Fangwurm. Ups...
I really like the idea of describing the history and geography of the land in the game. IMO It creates a climate. Maybe somewhere in the game will appear some rumors about legendary weapons and items...
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rijackson741
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Re: Beta test version of Andor's Trail v0.7.11

Post by rijackson741 »

Thanks for the feedback :D
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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