v0.8.9 (Bugfixes + translations) released to Google Play!

Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io

MIMIC IN THE GAME

Unstructured ideas, requests and suggestions for the development of the game.
NewbNewb
Posts: 49
Joined: Sun Apr 19, 2020 2:17 pm
android_version: 8.0

Re: MIMIC IN THE GAME

Post by NewbNewb »

rijackson741 wrote: Thu Mar 30, 2023 11:52 pm BTW, "Oath Keeper" is not a name that sits too well with many people in the US right now. Choose something else.
It's just to keep track of files, but sure
sdevaney
Site Admin
Posts: 1177
Joined: Fri Jan 28, 2011 10:17 pm
android_version: 14 - Android 14
Contact:

Re: MIMIC IN THE GAME

Post by sdevaney »

Very nice work.
NewbNewb
Posts: 49
Joined: Sun Apr 19, 2020 2:17 pm
android_version: 8.0

Re: MIMIC IN THE GAME

Post by NewbNewb »

rijackson741 wrote: Thu Mar 30, 2023 11:47 pm 32x32 would be better, yes.
here are some sprites I made in 32
32x32 images.zip
You do not have the required permissions to view the files attached to this post.
User avatar
Antison
Posts: 5254
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: MIMIC IN THE GAME

Post by Antison »

These look awesome. Thanks for sharing.
Have you done anything else besides living things? Things like inanimate objects or things like trees or other outdoor elements?

What we are looking for are staircases. More specifically ones the our oriented north south and going down into the ground or downhill.
Is that something that's in your wheelhouse?
Thanks
"A home without a beagle is just a house"
User avatar
Nut
Posts: 1499
Joined: Mon Oct 27, 2014 12:14 pm
android_version: 8.0
Location: Glade

Re: MIMIC IN THE GAME

Post by Nut »

Yes, looks very nice 8-)
It should be 32x32 for normal size monsters. We have some 32x64 or 64x64 bosses, but they are also displayed bigger - resolution for any tile is 32x32
Nut
NewbNewb
Posts: 49
Joined: Sun Apr 19, 2020 2:17 pm
android_version: 8.0

Re: MIMIC IN THE GAME

Post by NewbNewb »

Antison wrote: Fri Mar 31, 2023 9:55 am Things like inanimate objects or things like trees or other outdoor elements?
The staircase, probably not. Its easier to do the mobs, because you don't have to adapt to the specific art style. But I could try some other map obstacles and maybe trees.

Here's some examples.
TREE 4.png
TREE 1.png
You do not have the required permissions to view the files attached to this post.
User avatar
Antison
Posts: 5254
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: MIMIC IN THE GAME

Post by Antison »

These look awesome. 32x32?
"A home without a beagle is just a house"
User avatar
Nut
Posts: 1499
Joined: Mon Oct 27, 2014 12:14 pm
android_version: 8.0
Location: Glade

Re: MIMIC IN THE GAME

Post by Nut »

These are the 4 32x32 parts of a tree which covers 4 tiles
Nut
Post Reply