Andor's Trail v0.8.6 released (bugfixes)

Official news about Andor's Trail.
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RaptorNXT
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Re: Andor's Trail v0.8.6 released (bugfixes)

Post by RaptorNXT »

Nut wrote: Wed May 17, 2023 5:07 am Oh, someone noticed it :mrgreen:
You are right - all the bones in your inventory are removed at the begin of the quest, so that you have to find new bones for the hidden door in the supply cave.
After the quest is over, there could be a pile of bones to he found at the entrance of Crossglen, blocking access till you pick them up 😉
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AC = 352
AD = 47-63
CHS = 31
CM = 2
ECC = 19%

BC = 143
DR = 11

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Re: Andor's Trail v0.8.6 released (bugfixes)

Post by Nut »

Nice idea, they were the real reason that you couldn't leave Crossglen during your dream (if it was a dream...)
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RaptorNXT
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Re: Andor's Trail v0.8.6 released (bugfixes)

Post by RaptorNXT »

Nut wrote: Wed May 17, 2023 5:32 am Nice idea, they were the real reason that you couldn't leave Crossglen during your dream (if it was a dream...)
The caves are accessible post wake up, so more like a spell 😊
RaptorNXT

Sentinel
L = 90
AC = 352
AD = 47-63
CHS = 31
CM = 2
ECC = 19%

BC = 143
DR = 11

Shadow Regeneration

WA L2, HH L2, BS L2, CS L2, CL L2, CE L2, IF, Reg, Evsn, OHSP L3, SP L2
Fighting style: W&S L2
Specialization: W&S L1
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Nut
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Re: Andor's Trail v0.8.6 released (bugfixes)

Post by Nut »

Or too much bonemeal? That would also explain the vanishing of your bones :lol:
Nut
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RaptorNXT
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Re: Andor's Trail v0.8.6 released (bugfixes)

Post by RaptorNXT »

Nut wrote: Wed May 17, 2023 6:10 am Or too much bonemeal? That would also explain the vanishing of your bones :lol:
Then Bonemeal should have had a mead-like intoxication chance 😉
RaptorNXT

Sentinel
L = 90
AC = 352
AD = 47-63
CHS = 31
CM = 2
ECC = 19%

BC = 143
DR = 11

Shadow Regeneration

WA L2, HH L2, BS L2, CS L2, CL L2, CE L2, IF, Reg, Evsn, OHSP L3, SP L2
Fighting style: W&S L2
Specialization: W&S L1
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MuraMaru
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Re: Andor's Trail v0.8.6 released (bugfixes)

Post by MuraMaru »

Nut wrote: Wed May 17, 2023 5:07 am Oh, someone noticed it :mrgreen:
You are right - all the bones in your inventory are removed at the begin of the quest, so that you have to find new bones for the hidden door in the supply cave.
Thank you for the answer.It motivated me to start the quest all over again,and drop the bones somewhere inside the house.
“The Way I See It, Our Fates Appear To Be Intertwined„
“So, what do you say? Why not help one another on this lonely journey?”
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Nut
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Re: Andor's Trail v0.8.6 released (bugfixes)

Post by Nut »

Helva wrote: Tue May 16, 2023 8:24 am Is there any way to defeat Roundling while keeping Clevred alive? In the last step of task "Yellow is it".
I really can't bear to let it go. :cry:
There are ways to end the quest and keep Clevred alive, but
you won't get the artifact and Clevred though alive still leaves you
So sorry.
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Re: Andor's Trail v0.8.6 released (bugfixes)

Post by CUCHULAINN3 »

Yes its a lose lose situation
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lake5253
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Re: Andor's Trail v0.8.6 released (bugfixes)

Post by lake5253 »

Nut,
I am still in the dream / spell.gruik still gives me the same response. I was waiting for fix from my post on yellow is it. 8.6 did not fix the issue. What can I do?
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Re: Andor's Trail v0.8.6 released (bugfixes)

Post by Nut »

I could already fix the bug. I just have to build a new version - hope that will not take too long.
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