Some annoying things, that should be fixed...

Unstructured ideas, requests and suggestions for the development of the game.
Lam al Adie
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Joined: Mon Jan 18, 2021 4:14 pm
android_version: 11 - Android 11
Location: gargoylecave

Re: Some annoying things, that should be fixed...

Post by Lam al Adie »

rijackson741 wrote: Fri Jun 16, 2017 6:50 pm
It's true that no positive effects stack (yet). However, the only bad effects from monsters that stack are Bleeding wounds, Irdegh poison, Corrosive slime, and Minor sting. Of those Corrosive slime is very nasty, because you lose AP as well as HP. Fortunately, it's only in one cave :D
Unfortunately that was enough to send a level 99 (!) character to the next inn. Got trapped by two of these monsters and they hit often enough, that the effect would not wear off, draining me oh so slowly of my 250+HP…
Lam 'al Adie (pd)
Lvl:68 XP: 5728519 AP: 12/3 HP: 204 AC: 228 AD: 43-55 BC: 164 DR: 7
Skills: WA: 1 Do: 4 CS: 2 IF: 4 Ev: 2 Reg: 1 WP:1S: 1 AP:S: 1 FS:WS: 2 S:WS: 1
ROLS: 1 GoLF: 1
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Antison
Posts: 5481
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Some annoying things, that should be fixed...

Post by Antison »

Lam al Adie wrote: Mon Sep 02, 2024 5:26 pm
rijackson741 wrote: Fri Jun 16, 2017 6:50 pm
It's true that no positive effects stack (yet). However, the only bad effects from monsters that stack are Bleeding wounds, Irdegh poison, Corrosive slime, and Minor sting. Of those Corrosive slime is very nasty, because you lose AP as well as HP. Fortunately, it's only in one cave :D
Unfortunately that was enough to send a level 99 (!) character to the next inn. Got trapped by two of these monsters and they hit often enough, that the effect would not wear off, draining me oh so slowly of my 250+HP…
That's a good thing. It keeps an overpowered character on their toes.
"A home without a beagle is just a house"
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