A welcome, to our Guests!

A place to discuss anything not related to the game.
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Lady Drager
Posts: 756
Joined: Thu Dec 01, 2016 11:13 pm
android_version: 10 - Android 10
Location: One last romp thru the Green Maze

Re: A welcome, to our Guests!

Post by Lady Drager »

;)
Update coming soon Nina Lvl: 49 XP: 2209302 Base; HP: 79 AP: 10 AC: 75% Dam: 19 Def: 75%
WA1, HH1, BS1, QL1, IF1, Ev1, Rg1, FM1, MF1, DBoS1, DP1, LAP1, HAP1, FS:DW2, S:DW1
Equipped L&E Items: RoLS, SH, Mwt, DoSP, BotD
Deaths
Posts: 1
Joined: Sun Oct 22, 2023 12:04 pm
android_version: 7.0

Re: A welcome, to our Guests!

Post by Deaths »

Hello im new here :)
Deaths
Lvl:65 XP:5055466 AP:10/10 HP:121 AC:223% AD:28-45 CHS:31 CM:2.5 BC:185 DR:6
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Nut
Posts: 1639
Joined: Mon Oct 27, 2014 12:14 pm
android_version: 8.0
Location: Glade

Re: A welcome, to our Guests!

Post by Nut »

Welcome to our forum, Deaths - enjoy the game and the conversations here :)
Nut
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Fallhaven Sentinel
Posts: 45
Joined: Mon Dec 23, 2019 10:59 pm
android_version: 6.0 - Marshmallow
Location: in Leta's basement

Re: A welcome, to our Guests!

Post by Fallhaven Sentinel »

I didn't know where to post so I'm posting here -- I just logged on and noticed I haven't been here for almost four years! And probably haven't played the game for almost this long. I do recall getting to a "relatively high" level but I don't seem to have that/those characters anymore, I must've changed phones and actually I wanted to start from the beginning anyway so that's fine. But I'm a bit concerned I've forgotten some important things and I don't want to mess up. Like, spending hours killing rats and snakes and discovering I used skill points wrong or something else that can't be changed. I remember I had a strategy about that and specifically wrote down how I'd spent those points (skills? talents?) to keep having them distributed according to a certain strategy. I must've learned it from here somewhere.
I actually don't even have a specific question, I just wanted to pop in and say I'm somehow here again.
I guess I'll try to look for some strategy threads or newbie tips.
Oh, I can't recall but I might've been more active in the Discord, can't recall what my name was. And my Discord has since been deleted for inactivity, oops.
~x
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Nut
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Joined: Mon Oct 27, 2014 12:14 pm
android_version: 8.0
Location: Glade

Re: A welcome, to our Guests!

Post by Nut »

Welcome back,
it is good that you have started from scratch and also good that you don't remember the details how to play. Because we have changed a few things to optimize playing.
There are various styles to play, so you can't make it wrong too much.
Only thing we all agree is that it's good to take the Increase Fortitude skill early.
Have fun playing and trying out 8-)
Nut
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rijackson741
Posts: 4469
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar
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Re: A welcome, to our Guests!

Post by rijackson741 »

Welcome back. I remember you, but it has been a while!
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Nut
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Joined: Mon Oct 27, 2014 12:14 pm
android_version: 8.0
Location: Glade

Re: A welcome, to our Guests!

Post by Nut »

Sure, welcome to our forum, and have fun playing 8-)
Nut
Canuck
Posts: 183
Joined: Thu Jul 27, 2023 10:30 am
android_version: 13 - Android 13

Re: A welcome, to our Guests!

Post by Canuck »

Nut wrote: Wed Jan 03, 2024 6:24 pm Only thing we all agree is that it's good to take the Increase Fortitude skill early.
Is there not general agreement on the Combat Speed skill early as well, or do some people think it's not worth it?
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Nut
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Re: A welcome, to our Guests!

Post by Nut »

Combat speed can be useful, but I don't take them.
I prefer to have Taunt early, and don't want to wait 8 more level ups. Taunt helps much against mobs like Lodar's caves or the graveyard.
You see, there are different ways to play the game that are comparable, especially since we had rebalanced the weapons some years ago.
Nut
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Antison
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Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: A welcome, to our Guests!

Post by Antison »

Canuck wrote: Sun Sep 08, 2024 1:38 am
Nut wrote: Wed Jan 03, 2024 6:24 pm Only thing we all agree is that it's good to take the Increase Fortitude skill early.
Is there not general agreement on the Combat Speed skill early as well, or do some people think it's not worth it?
It really depends on what weapon type you are using. Or in other words, what is your attack AP? A 6 AP weapon with one of the necklaces and you don't need combat speed.
"A home without a beagle is just a house"
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