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Wild Hunt Quest (still on early project)

Unstructured ideas, requests and suggestions for the development of the game.
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MuraMaru
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Wild Hunt Quest (still on early project)

Post by MuraMaru »

Helo,i have an idea about quest that maybe fit into world of dhayyavar, especially in south fallhaven location
I have a few ideas that in the end have similiarity with how fungi panic updates goes.
Here the idea:

[Location: south of fallhaven]
Quest:
*Wild Flavor*

-Unlock Condition:
Start when the player finished Wicked witch,Yellow it is, Climbing up is forbidden,Hunting the Hunter and have one gison and nimmael soup.
-Starting Point:
Gael's Hut (Gael),the trigger is buying one nimmael and gison soup.
-Simple description:
Gael,son of the Gison and Nimmael is envy about his parent soup sales,and decided to make his own product.
Which is needed a bunch of wild ingredient.
**For some reason Gael starting talking about why he love so much about meat and hate vegetable and fungi,he also talk about his teacher who passed away**
- Quest Item needed to complete:
Meat,
Snake Meat,Nutritious Snake Meat
Worm Meat,Healthier Worm Meat
-Total Outcome:
1
-Reward:
wildskin leather bag (can be rare or common)
Gael meat soup (2 pcs)
Acsess to the basement (new quest)
---------------------------------------
*Serpent King*
Unlock Condition:
Complete the "Wild Flavor" Quest.
-Starting Point:
Gael's Basement (Gael)
-Simple description:
After finishing the Quest before,now Gael
think that the [Hero,/us/] is cappable enough to get the last ingredient of his product.
So Gael told us to find and hunt "Hydra the serpent king" who kill his teacher.
**We learn why and how his teacher get killed by the Hydra in this quest,his whole life,and also we also learn about the reason why a quest "A Giant snake" is happening**
- Quest Item needed to complete:
A small tree branch
Burning Torch (Quest item)
Hydra heart (Quest item)
Hydra Leather (Quest item,but will back to our Hero to become fancy item in future)
- Total Outcome:
1
- Reward:
Drop item from Hydra::
Hydra eyes.
From Gael::
Some gold.
Gael now will sell his product (wild forest stew) in fallhaven inn.
10 pcs of snakeskin leather bag
Unlimited service of hydra blood extract from hydra heart (we have to buy it with some wild meat)
---------------------------------------
*Fungi recovery *
Unlock Condition:
Gaining the "Serpent king" Quest.
-Starting Point:
Outside Gael's Hut(Gison and Nimmael)
-Simple description:
After receive the Quest before,Their parent is now aware that [Hero,/us/] is also cappable enough to fullfil their request,to make a mishcievious medicine for Gael trauma and depression
So Gison and told us to get some ingredient, one of those is on "Hydra the serpent king" burrows (they will cure Gael,by deceive him with veggies and soup mushroom)
**We learn why and how his son,Gael childhood in this quest,and also we also learn about the truth about Gael Trauma,and his teacher death**
- Quest Item needed to complete:
Grifola Frondosa,Hen-Of-the-Woods mushroom (Sheep's Head)
Pleurotus eryngii,King Oyster Mushroom (Oysters)
Hericium erinaceum,Lion Mane Mushroom (Monkey head)
Golden ring mushroom(Quest item)/
Golden wing mushroom (Quest item).
- Total Outcome:
2,
1.First one who use Golden ring Will make Gael love the medicine/soup,the effect Will make him reminiscing his old days with his teacher.
2.Second one who use Golden wing Will make Gael aware that all those effort from his teacher and him is mean nothing,the effect Will make Gael more depress
- Reward:
From Gael::
Some gold.
Gael now will love mushroom.(first choice)>>everytime you talk to Gael,you didnt need to drop mushroom related item
5 pcs of wildskin leather bag
From family::
Also some gold
Forest wild soup
Gael's teacher hunting book
Gael's teacher glove (special effect.immune to bleeding)

Let me know what you think about it,please could you give me some suggestion or some restriction about what i can and can not do while making quest
PS: i just know how to make story for quest,for any programming or level design or even design location i know nothing of it:)
“The Way I See It, Our Fates Appear To Be Intertwined„
“So, what do you say? Why not help one another on this lonely journey?”
Working on some quest, feel free to comment
viewtopic.php?t=7767
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Nut
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Re: Wild Hunt Quest (still on early project)

Post by Nut »

Hey, all that sounds impressingly well thought through.

You could do some more without any programming. Best do it in the following sequence for each quest:
1. Create the quest log
2. Then write down the dialogues


Here some general hints about contributing that you might already have found:

Look for Developer Tutorials >> Quest Making in:
wiki/test/andors_trail_wiki/developer_section.html
(don't try the mentioned content editor though, it is not in use any more. Looks like I need to actualize the wiki...)

viewtopic.php?f=6&t=4560
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Re: Wild Hunt Quest (still on early project)

Post by sdevaney »

Only slightly more up to date than the old wiki: https://andorstrail.gitbook.io/docs/
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Re: Wild Hunt Quest (still on early project)

Post by Antison »

You don't need any software development skills to create quests or maps
"A home without a beagle is just a house"
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Re: Wild Hunt Quest (still on early project)

Post by MuraMaru »

Nut wrote: Thu Feb 01, 2024 6:29 pm Hey, all that sounds impressingly well thought through.

You could do some more without any programming. Best do it in the following sequence for each quest:
1. Create the quest log
2. Then write down the dialogues


Here some general hints about contributing that you might already have found:

Look for Developer Tutorials >> Quest Making in:
wiki/test/andors_trail_wiki/developer_section.html
(don't try the mentioned content editor though, it is not in use any more. Looks like I need to actualize the wiki...)

viewtopic.php?f=6&t=4560
Comeback from backpain, i Will let you know about this quest log for wild flavour quest, is it too long for quest log? And could you please give me some opinion about it?
10
In a hut south of Fallhaven, I met Gael son of the Gison and Nimael. He was angry and looked envious of the sale of his parents's soup, he asked me to bring him some of the wild ingredients scattered around the wilderness.
-
Gael asked me to bring him 15 pieces of meat usually i bring.
-
I gave Gael the 15 pieces of meat he wanted.
The meat I gave to him was good enough to satisfy his tastebud. He needs more. Now what kind of meat do I have to find now?
I agree to bring more meat to Gael. (500XP)

20
Gael asked me to get 10 pieces of fresh snake meat, saying that he liked it so much because his late teacher taught him to hunt.
-
I gave him 10 fresh snake meat.
Gael liked the snake meat I just brought, although he thinks it's not very healthy if eaten for a long time.Now he's telling me to find better snake meat than this.
I agree to bring more meat to Gael. (1000XP)

30
Gael asked me to bring him 5 pieces of nutritious snake meat. He really wanted it because he had only tasted it a few times in his life, and again he mentioned that he got it from his teacher.
-
Gael liked the meat I just brought, he seemed to be happy and unconsciously talked about his late teacher.
Now he looked at me sharply and asked me to bring more strange meat.
I agree to bring more meat to Gael. (2000XP)

40
This time Gael wanted to challenge himself by trying a type of meat that he had never tasted, he wanted me to bring 3 pieces of worm meat. I'll try to find some.
-
I gave him what he wanted, 3 pieces of worm meat.Judging from his face, he didn't seem to like it. He told me to find an alternative to this meat. Should I really bring him more?
-
I tried to refuse Gael's offer, but he tried to convince me to do what he wanted. He promised that he would give me a reward that was worth the trouble I was in.
I agree to bring more meat to Gael. (4000XP)

50
Gael's request for an alternative to eating worm meat was clear - he hoped that a different kind of meat would help wash the taste out of his mouth, as he was feeling quite disgusted by the thought of ingesting anything so lowly. He said that the alternative should be something nutritious to help cleanse his palate.

I set out on a quest to find other types of meat that could satisfy Gael and help wash away the taste of worm meat. It wasn't easy to find anything that he hadn't eaten before, but after some time, I finally had three pieces of an new meat in my hands.

Gael love the meat i give to him,now he can make his own product to sell in fallhaven inn(5000XP)
Gael left, but he asking me to come downstair if I wanted greater reward for greater problem.[End of quest]
With that, do i have too make some flowchart on how the branch of the dialogue will be on the quest after making the quest log?? Or do i have to make the true ending and alternate ending dialogue first and then making the branch dialogue that make the quest more alive?

Like this to put it simply,
Quest log >> Dialogue making >> chit chat in the dialogue >> end

Thank you in advance
“The Way I See It, Our Fates Appear To Be Intertwined„
“So, what do you say? Why not help one another on this lonely journey?”
Working on some quest, feel free to comment
viewtopic.php?t=7767
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Antison
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Re: Wild Hunt Quest (still on early project)

Post by Antison »

The quest log entries are too long and they reward too high of XP.
Are you building this in atcs?
"A home without a beagle is just a house"
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Re: Wild Hunt Quest (still on early project)

Post by MuraMaru »

Antison wrote: Wed Dec 04, 2024 9:48 am The quest log entries are too long and they reward too high of XP.
Are you building this in atcs?
Firstly,thank you for the answer. I'll go fix it right ahead

Second thing, no, in fact i just write it down
Do i have to do it in ATCS??
Can it run on phone??, cause i don't have PC or laptop.
“The Way I See It, Our Fates Appear To Be Intertwined„
“So, what do you say? Why not help one another on this lonely journey?”
Working on some quest, feel free to comment
viewtopic.php?t=7767
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Nut
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Re: Wild Hunt Quest (still on early project)

Post by Nut »

You don't need to do it in ATCS at first. It's important to have the structure of the quest written down anywhere.
The 5 quest steps are too few though. Better split e.g. 10 to
10 I met Gael
12 He asked me
14 I brought him

If you have the quest steps done and want to start with the dialogues, best _never_ renumber the quest steps. Maybe add single ones later, better not remove any, and never renumber them.
It would make you unhappy with your existing work
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Re: Wild Hunt Quest (still on early project)

Post by Antison »

Yes, you need to run ATCS on Windows.
"A home without a beagle is just a house"
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