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Re: Can someone tell me how it is decided who attacks first?

Posted: Mon Nov 14, 2011 7:17 pm
by nyktos
Chest_Rockfield wrote:He said that if a monster runs into you it will always attack first...

yeah?
i was thinking he meant coming at you in a straight line...

but what about walking side by side with a mob?
traveling parallel with the monster, step by step... touching for two steps [at least] - i can still initiate battle.

*shrug*

maybe im losing my mind? :shock:

:lol:

Re: Can someone tell me how it is decided who attacks first?

Posted: Mon Nov 14, 2011 7:50 pm
by Chest_Rockfield
Standing next to and running into are not the same thing, at least that's what I gather from what he said. I believe "running into" means standing next to and then attempting to move to occupy the space you're in.

Re: Can someone tell me how it is decided who attacks first?

Posted: Mon Nov 14, 2011 8:38 pm
by nyktos
right!

this is good stuff to know!
im glad this thread is here...

+1!!!

Re: Can someone tell me how it is decided who attacks first?

Posted: Mon Nov 14, 2011 9:02 pm
by Black Wind
Here's how I think it works: the map is a grid, the character is at one point, for this let's say he's in the exact middle (0,0). There's a monster next to him (1,0). If the monster and character meet at 0,0 the monster strikes first, but if they meet at the monster point (1,0) the character strikes first. Therefore evasion simply lowers the chance of a monster moving onto the character instead of staying put or moving away.

Re: Can someone tell me how it is decided who attacks first?

Posted: Mon Nov 14, 2011 9:09 pm
by nyktos
essentially - letting you strike first more often, no? :mrgreen:

Re: Can someone tell me how it is decided who attacks first?

Posted: Mon Nov 14, 2011 9:36 pm
by Black Wind
If I'm right it should. I know a few ways to program that, but am guessing the one using the least resources was chosen since this is for a phone. :)

Re: Can someone tell me how it is decided who attacks first?

Posted: Mon Nov 14, 2011 9:42 pm
by nyktos
i only have one SP in Evasion, but from my perspective...
it feels like you're right.

i just leveled it when this subject came up - so it was interesting to see it's effects
[compared to my back-up save, with no Evasion]

the feedback from you guys [and gals] always helps 8-)

Re: Can someone tell me how it is decided who attacks first?

Posted: Mon Nov 14, 2011 9:45 pm
by Samuel
I just tried it, if I use 4 skill points to evasion I can always get first strike:
The only chance they get first strike is when they start to walk. (and walk into you) Currently monsters can only walk horizontal or vertical:

Code: Select all

standing monster:
..d..
..d..
ddmdd
..d..
..d..

moving monster: (it moves to the right)
........
.mddddd
........

Legend:
m - monster
d - dangerous
. - safe
So the only thing left to you is attacking the monster diagonal.
a) If it moves just keep out of its way or attack it from behind or the side.
b) If it stands still enter a safe adjacent field and attack.

Re: Can someone tell me how it is decided who attacks first?

Posted: Mon Nov 14, 2011 9:52 pm
by Samuel
Black Wind wrote:Here's how I think it works: the map is a grid, the character is at one point, for this let's say he's in the exact middle (0,0). There's a monster next to him (1,0). If the monster and character meet at 0,0 the monster strikes first, but if they meet at the monster point (1,0) the character strikes first.
Correct that is one way a monster can get an attack on you. (and you can not lower chances here, beside avoiding dangerous fields [the attack happens for sure otherwise])
But there is another way a monster can hit you. It doesn't need to run into you, it only needs to be adjacent. (this happens by chance and this is the chance that can be lowered)
Black Wind wrote:Therefore evasion simply lowers the chance of a monster moving onto the character instead of staying put or moving away.
No. (see above)

Re: Can someone tell me how it is decided who attacks first?

Posted: Mon Nov 14, 2011 9:56 pm
by nyktos
nice, thank you Samuel...

[+1]