v0.8.13 (Troubling Times) active on Google Play

Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.13) from Google, Github, F-Droid, our server, or itch.io

weapons should always have a low amount of BC

Unstructured ideas, requests and suggestions for the development of the game.
User avatar
Centurion
Posts: 34
Joined: Sun Jul 22, 2012 8:32 pm
android_version: 2.3 - Gingerbread

Re: weapons should always have a low amount of BC

Post by Centurion »

I thought that long swords BC should have more than short swords, because it is longer...for example short: +4 BC, long: +6 BC :)...I am just saying
Centurion Dias
Lvl: 30, XP: 471304, Gold: 40142, RoLS: 2, ElyR: 0, RoL: 0, ChaR: 0, GoLF:0, ShaF: 0, SRoV: 0, VSH: 0
HP: 100, AC: 200, AD: 23-34, AP: 3, ECC: 15%, CM: 2.0, BC: 44%, DR: 2
SR: 196
Wyrmspawn
Posts: 462
Joined: Sun Jun 03, 2012 2:20 am
android_version: 3.0
Location: In the dark.

Re: weapons should always have a low amount of BC

Post by Wyrmspawn »

On the contrary, it depends. The largest swords, great swords and broadswords, mean that you'd have to swing them around with great force and have little room for fancy manoevers or finesse to block blows. Daggers and rapiers, on the other hand, make use of desperation and finesse to make up for lack of reach and strength. IMO, daggers and Rapiers should have the highest BC in the game. In medieval ages, some knights would rather use a dagger than a shield, as the parrying dagger was more manoeverable than a heavy shield, and gives a better block rate than a shield if you know how to use it.
Hey guys, I'm back.
phydeaux
VIP
Posts: 339
Joined: Fri Dec 09, 2011 7:40 am
android_version: 5.1 - Lolipop
Location: Gargoyle cavern, blindly hacking mobs to pieces till I find a rols!
Contact:

Re: weapons should always have a low amount of BC

Post by phydeaux »

Wyrmspawn wrote:On the contrary, it depends. The largest swords, great swords and broadswords, mean that you'd have to swing them around with great force and have little room for fancy manoevers or finesse to block blows. Daggers and rapiers, on the other hand, make use of desperation and finesse to make up for lack of reach and strength. IMO, daggers and Rapiers should have the highest BC in the game. In medieval ages, some knights would rather use a dagger than a shield, as the parrying dagger was more manoeverable than a heavy shield, and gives a better block rate than a shield if you know how to use it.
I live fight, and I use a short sword in my shield hand for just that reason, it's a light, nearly invisible, very manouverable shield that also has a decent reach if someone gets too close ;)
Sarumar
VIP
Posts: 3275
Joined: Sat May 07, 2011 4:36 pm
android_version: 4.1 - Jellybean
Location: www.hel.fi

Re: weapons should always have a low amount of BC

Post by Sarumar »

phydeaux wrote:
Wyrmspawn wrote:On the contrary, it depends. The largest swords, great swords and broadswords, mean that you'd have to swing them around with great force and have little room for fancy manoevers or finesse to block blows. Daggers and rapiers, on the other hand, make use of desperation and finesse to make up for lack of reach and strength. IMO, daggers and Rapiers should have the highest BC in the game. In medieval ages, some knights would rather use a dagger than a shield, as the parrying dagger was more manoeverable than a heavy shield, and gives a better block rate than a shield if you know how to use it.
I live fight, and I use a short sword in my shield hand for just that reason, it's a light, nearly invisible, very manouverable shield that also has a decent reach if someone gets too close ;)
I agree, only when opponent use chain or/and crushing weapons i prefer shield.
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
phydeaux
VIP
Posts: 339
Joined: Fri Dec 09, 2011 7:40 am
android_version: 5.1 - Lolipop
Location: Gargoyle cavern, blindly hacking mobs to pieces till I find a rols!
Contact:

Re: weapons should always have a low amount of BC

Post by phydeaux »

Sarumar wrote: I agree, only when opponent use chain or/and crushing weapons i prefer shield.
Lol, for that matter, a shield *is* a crushing weapon, although very short range :D

Btw saru, it should be "...when my opponent uses a chain..."

:D
Wyrmspawn
Posts: 462
Joined: Sun Jun 03, 2012 2:20 am
android_version: 3.0
Location: In the dark.

Re: weapons should always have a low amount of BC

Post by Wyrmspawn »

Speaking of blocking, in ancient China, the real Kung-fu masters didn't use shields or anything to block blows. They used only their weapons. You don't see the shaolin monks using much more than their bare hands or a rake. You don't see the modern Wudang priests and disciples using more than just one sword. Weapons are sometimes designed to perform blocking actions, such as the Chinese wheel. IMO, the game needs more defensively minded weapons. Like, a parrying dagger that increases block chance by 20 and AC by 10.
Hey guys, I'm back.
Sarumar
VIP
Posts: 3275
Joined: Sat May 07, 2011 4:36 pm
android_version: 4.1 - Jellybean
Location: www.hel.fi

Re: weapons should always have a low amount of BC

Post by Sarumar »

Wyrmspawn wrote:Speaking of blocking, in ancient China, the real Kung-fu masters didn't use shields or anything to block blows. They used only their weapons. You don't see the shaolin monks using much more than their bare hands or a rake. You don't see the modern Wudang priests and disciples using more than just one sword. Weapons are sometimes designed to perform blocking actions, such as the Chinese wheel. IMO, the game needs more defensively minded weapons. Like, a parrying dagger that increases block chance by 20 and AC by 10.
I agree partially ;)
Masters of any martial arts... yes they can block, but our young adventurer have not decades to learn the trick ;) Weapons defence % should be max something like 33% of shield BC because it is easier to block with shield (ewen if you are master of martial arts).

Thanks again Phydeaux for your spelling advises :!:
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
Wyrmspawn
Posts: 462
Joined: Sun Jun 03, 2012 2:20 am
android_version: 3.0
Location: In the dark.

Re: weapons should always have a low amount of BC

Post by Wyrmspawn »

Well, it's just that there are a lot of weapons in ancient China designed to block blows more than to inflict them. I'm not so sure about other cultures, but I'm pretty sure that there are at least four non-exotic weapons in ancient China designed to block blows and neutralise the enemy's blows. Even if you're no master, beginners have to learn how to use these defensive weapons. So, IMO, there should be weapons that are more focused on blocking instead of attacking. I'm sure that my fencer build (that's what I call my build with high AC and BC) could use more block chance.
Hey guys, I'm back.
Sarumar
VIP
Posts: 3275
Joined: Sat May 07, 2011 4:36 pm
android_version: 4.1 - Jellybean
Location: www.hel.fi

Re: weapons should always have a low amount of BC

Post by Sarumar »

Wyrmspawn wrote:Well, it's just that there are a lot of weapons in ancient China designed to block blows more than to inflict them. I'm not so sure about other cultures, but I'm pretty sure that there are at least four non-exotic weapons in ancient China designed to block blows and neutralise the enemy's blows. Even if you're no master, beginners have to learn how to use these defensive weapons. So, IMO, there should be weapons that are more focused on blocking instead of attacking. I'm sure that my fencer build (that's what I call my build with high AC and BC) could use more block chance.
Hmm, there are some weapons with +5% to BC already.... But I agree I like some defensive weapons like parryig rapier AD-5, AC-20%, BC +10%, DR +1.....
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
Wyrmspawn
Posts: 462
Joined: Sun Jun 03, 2012 2:20 am
android_version: 3.0
Location: In the dark.

Re: weapons should always have a low amount of BC

Post by Wyrmspawn »

Sarumar wrote:
Wyrmspawn wrote:Well, it's just that there are a lot of weapons in ancient China designed to block blows more than to inflict them. I'm not so sure about other cultures, but I'm pretty sure that there are at least four non-exotic weapons in ancient China designed to block blows and neutralise the enemy's blows. Even if you're no master, beginners have to learn how to use these defensive weapons. So, IMO, there should be weapons that are more focused on blocking instead of attacking. I'm sure that my fencer build (that's what I call my build with high AC and BC) could use more block chance.
Hmm, there are some weapons with +5% to BC already.... But I agree I like some defensive weapons like parryig rapier AD-5, AC-20%, BC +10%, DR +1.....
Exactly! There should be ways for us to play defensive builds in the game.
Hey guys, I'm back.
Post Reply