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Re: Rejuvenation Skill
Posted: Tue Aug 28, 2012 12:33 am
by Antison
nyktos wrote:don't worry too much, quite a few things need to be scaled back before release.
I've got a level 60 that can't even get to Remgard...
Really
![Exclamation :!:](./images/smilies/icon_exclaim.gif)
my level 25 just got past the spiders and I don't see a reason why he can't make it.
Re: Rejuvenation Skill
Posted: Tue Aug 28, 2012 12:41 am
by nyktos
sorry for the confusion, I was referring to the v0.7.0dev - in reference to skills being adjusted to maintain (the coveted) balance. Scott even jokingly said it was time to implement difficulty settings.
(please note: I said joke)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Re: Rejuvenation Skill
Posted: Tue Aug 28, 2012 3:09 am
by nether
nyktos wrote: sorry for the confusion, I was referring to the v0.7.0dev - in reference to skills being adjusted to maintain (the coveted) balance. Scott even jokingly said it was time to implement difficulty settings.
(please note: I said joke)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Oh God. What have they done to AT
Re: Rejuvenation Skill
Posted: Tue Aug 28, 2012 3:27 am
by nyktos
I just noticed I left the word "setting" out after difficulty... and edited it to add it in.
but don't stress, we knew it (mob pathfinder) would need tweaking when it was added.
just needs some time to test...
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
(don't tell me the idea of eight irdeghs surrounding you isn't your idea of a picnic?)
![Laughing :lol:](./images/smilies/icon_lol.gif)
I swear... I must have had more venom in my veins than blood.
![Shocked :shock:](./images/smilies/icon_eek.gif)
Re: Rejuvenation Skill
Posted: Tue Aug 28, 2012 3:34 am
by nether
N-n-nyktos, your scaring me. All I can picture is Orochimaru's laugh right now.
Man I can't wait for 7.0 though
Re: Rejuvenation Skill
Posted: Tue Aug 28, 2012 3:42 am
by nyktos
venom has no effect on the dead!
![Laughing :lol:](./images/smilies/icon_lol.gif)
more specifically on topic though...
We can't forget that Rejuvenation will take effect after every combat round too...
[increasing it's potency exponentially!]
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
I would hope to see it with lighter prerequisites,
like 2 levels of each skill as opposed to 3...
Re: Rejuvenation Skill
Posted: Tue Aug 28, 2012 3:48 am
by nether
nyktos wrote: more specifically on topic though...
We can't forget that Rejuvenation will take effect after every combat round too...
[increasing it's potency exponentially!]
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
I would hope to see it with lighter prerequisites, like 2 levels of each skill as opposed to 3...
Something I hadn't considered till now.... very interesting. I would be interested in investing in it if the prerequisites got lowered like you said.
Re: Rejuvenation Skill
Posted: Thu Aug 30, 2012 12:46 am
by Pyrizzle
Yeah with the last dev game i started a new game and could barely get anywhere.
0.0 hehehe you should be scared.