Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
My game ideas thread
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- Posts: 138
- Joined: Sat Sep 03, 2011 1:06 am
- android_version: 2.2
Re: My game ideas thread
on a serious note maybe we could have a feature in next update where we can customize blank armour/weapons at an npc with whatever we want...creating our own augmented stuff would be awesome
- Fire7051
- Posts: 299
- Joined: Tue Aug 23, 2011 4:20 am
- android_version: 3.0
Re: My game ideas thread
There is no way that will ever be available. The various ways that armor and weapons could be built would become so overpowered so quickly. There is no way to balancethe items that could be built in this manner and would completely break the game.nezkeys79 wrote:on a serious note maybe we could have a feature in next update where we can customize blank armour/weapons at an npc with whatever we want...creating our own augmented stuff would be awesome
Give a man a fish and he will eat for a day. Teach a man to fish and he will eat for a lifetime.
Give a man a fire and he will be warm for a day. Set a man on fire and he will be warm for the rest of his life.
Give a man a fire and he will be warm for a day. Set a man on fire and he will be warm for the rest of his life.
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- Posts: 288
- Joined: Sun Jul 22, 2012 3:34 pm
- android_version: 4.0
Re: My game ideas thread
Thanks! I hope at least some of my ideas make it into the game.nezkeys79 wrote:I like your suggestion of creating armour/weapons named after characters on the board that's cool.
NezMcNezza's Helm/Breastplate/Gauntlets/Boots
AC +25
AD +25
BC +25
HP +25
Set Bonus: AP-2 / Crit Rate 25%
lolz all my items are overpowered. How to obtain? 0.1 drop rate on level 1 mobs. drop rate increases by .1 per level of mob fighting. i.e level 100 mob has a 10% chance to drop.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4