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Re: Can't fight, can't run, ouch...dead

Posted: Mon Aug 19, 2013 2:23 pm
by PK17
Here lies the bear that was killed by jelly :lol:

Re: Can't fight, can't run, ouch...dead

Posted: Mon Aug 19, 2013 3:31 pm
by sorrow
Lol what kind of jelly... I wonder if the jelly would be good on bread...
OH WHY DIDNT BEAR TAKE SOME BREAD WITH HIM *morns for bear*

Re: Can't fight, can't run, ouch...dead

Posted: Mon Aug 19, 2013 11:01 pm
by Pyrizzle
Alright folk let's try to stay on topic:

Antison: When we were play testing the Spider Caves there was a point where the status effects would stack... I did the same thing and ended up getting my level 100+ player stuck in-between 2 NPCs with no hopes of getting out.

I hope that in the future updates there will be more areas like this where you need to keep an eye on your stats and status otherwise it could cost you your life.

Re: Can't fight, can't run, ouch...dead

Posted: Wed Aug 21, 2013 1:24 am
by Sarumar
Pyrizzle wrote:Alright folk let's try to stay on topic:

Antison: When we were play testing the Spider Caves there was a point where the status effects would stack... I did the same thing and ended up getting my level 100+ player stuck in-between 2 NPCs with no hopes of getting out.

I hope that in the future updates there will be more areas like this where you need to keep an eye on your stats and status otherwise it could cost you your life.
+1,

+1 and

+1

:-)

Re: Can't fight, can't run, ouch...dead

Posted: Wed Aug 21, 2013 1:51 am
by nyktos
:shock:

my noob hero just died from bleeding wounds...

:lol:

totally forgot about those bridges...

:twisted:

Re: Can't fight, can't run, ouch...dead

Posted: Fri Apr 03, 2015 2:15 am
by FastLane128
do ppl not read the skill attributes or not read @ all???