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Re: The Psychotic Armaments!
Posted: Thu Apr 09, 2015 3:25 pm
by Lunaticbpsf
ace wrote:ok, so as you say the negative effects must be on the items then what about thisĀ»
Distraction~
Attack cost: +1
move cost: +1
HP: +5
BC: -9%
AC: -10%
Great actor condition! I'm putting that one on the gloves as an On Source!

Re: The Psychotic Armaments!
Posted: Thu Apr 09, 2015 4:04 pm
by ace
Lunaticbpsf wrote:ace wrote:ok, so as you say the negative effects must be on the items then what about thisĀ»
Distraction~
Attack cost: +1
move cost: +1
HP: +5
BC: -9%
AC: -10%
Great actor condition! I'm putting that one on the gloves as an On Source!

gloves are great choice

.
Re: The Psychotic Armaments!
Posted: Thu Apr 09, 2015 6:28 pm
by Lunaticbpsf
I put it on a higher scale than the Insanity-effect. Thusly, it is more likely (when wearing the full set) to have an increased AP-cost!
If both effects activate, they merely nullify one another (unless Distraction stacks), which makes you want to, if wearing the gloves, get the helmet as well

And it you will probably feel more comfortable getting the gloves if you already have the helmet.
I also decreased the Minor Berserker (2), to just Minor Berserker (on the sword). Figured the AC-bonus was way too high...
I trying to think of an On source-effect for the shield. Any ideas, in terms of "Despair"?
Re: The Psychotic Armaments!
Posted: Thu Apr 09, 2015 8:58 pm
by Duke
I like the concept and the stats seem to be coming together, but it feels like too many actor conditions, I'm confused trying to figure them all out. And I think it is ok to have an effect to the critical skill.
Re: The Psychotic Armaments!
Posted: Thu Apr 09, 2015 10:47 pm
by Lunaticbpsf
Duke wrote:I like the concept and the stats seem to be coming together, but it feels like too many actor conditions, I'm confused trying to figure them all out. And I think it is ok to have an effect to the critical skill.
Agreed, it is a condition-fest like no other, and even I am confused trying to piece it together ^^
It would be an option to merge some conditions and place one on each, with perhaps one or two exceptions. It should be somewhat possible.
As it is now, there are 12 Actor Conditions. It should be possible to narrow it down to about 8.
One could, for instance, merge Misery with Cowardice, and look into the others to see what can be done!
My main issue is that I do not want to repeat effects in the set, and I wish to have it affect the character as much as the enemy.
As always; any ideas and suggestions to ease the load off my brain are very welcome!
If you have an idea for a solution or two, just shoot!
(On a second note; Ace, I'm thinking about removing the AC and BC-penalties from Distraction. It is a bit too similar to Depression.)
Re: The Psychotic Armaments!
Posted: Fri Apr 10, 2015 4:25 am
by ace
yeah, its ok!

do as you like.
Re: The Psychotic Armaments!
Posted: Fri Apr 10, 2015 6:35 pm
by Lunaticbpsf
The HP-bonus could instead be a -15 penalty

Or something in that direction :-p
Re: The Psychotic Armaments!
Posted: Wed Apr 22, 2015 3:36 pm
by Lunaticbpsf
So, my ideas are running low (finals and a bunch of other projects devour my brain-juice), and I'm wondering whether or not someone has got any (revolutionizing) ideas to add to or revise the set?
I'm having a case of the "Creator's Blindness" as it is. There might be an obvious solution to make the perfect product of this set, but I just can't see it. I'm revolving around the thoughts that it's quite nice as it is (just not nice enough!).
Any suggestions are appreciated!
Thank you
- Lunatic (<P.S. I just realized the irony of "Lunatic" making "Psychotic Armaments". Yes, I am slow.)
Re: The Psychotic Armaments!
Posted: Thu Apr 23, 2015 3:18 pm
by ace
I was thinking that if each piece have overall disadvantage but the whole set give an advantage that is worth to equip the set. a magnetic advantage that only this set gives and fits with the name Psychotic.
and it seems right only lunatic can have a special psychotic armaments.

but it seems your name is an irony for you, but what is cbpsf.
Re: The Psychotic Armaments!
Posted: Thu Apr 23, 2015 5:55 pm
by Lunaticbpsf
ace wrote:I was thinking that if each piece have overall disadvantage but the whole set give an advantage that is worth to equip the set. a magnetic advantage that only this set gives and fits with the name Psychotic.
and it seems right only lunatic can have a special psychotic armaments.

but it seems your name is an irony for you, but what is cbpsf.
That is worth taking into consideration. I'll play around with the idea this weekend
The "bpsf" is an internal joke between a friend and myself and it stands for "the
blueberry
pie'
s foe"
