Page 2 of 2

Re: wait (number of turns) function to respawn monters/ rege

Posted: Fri May 08, 2015 8:06 pm
by ace
zafer wrote:How about a "camping" skill?
I mean you can rest on the ground if there are no hostile monsters within 5 tiles in each direction. After using camping, you regenerate only 50% of your total HP.
You can also make this skill very difficult to obtain and regenerating 100% hit points may require level 4 of this skill.
+1, really nice idea if taken correctly.

Re: wait (number of turns) function to respawn monters/ rege

Posted: Mon May 11, 2015 12:00 pm
by zafer
Thank you very much, ace. Sorry for replying late. Had some family chores to attend to. Now that at least one user likes my idea of camping skill, how can I bring it to others notice?
Is restarting a separate thread going to be OK?

Re: wait (number of turns) function to respawn monters/ rege

Posted: Mon May 11, 2015 3:47 pm
by ace
yes you can, in miscellaneous ideas section.

Re: wait (number of turns) function to respawn monters/ rege

Posted: Mon May 11, 2015 6:38 pm
by Mayweed
There had been several camping-threads in the past.
It would be best to reactivate this one instead of making a new one.