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Re: critical multipliers

Posted: Sun Dec 18, 2016 8:44 pm
by Lady Drager
I just got a kick outta "who on earth just commented on this locked thread?" in already suggested ideas! ROFL!!

Re: critical multipliers

Posted: Sun Dec 18, 2016 8:57 pm
by nyktos
wow, i remember that... :D
good times!!!

i really need to try & drag Pyro back here.

help me catch up on some board cleanup... :mrgreen:

Re: critical multipliers

Posted: Sun Dec 18, 2016 8:59 pm
by Lady Drager
Sure, point me in the right direction!

Did you notice this?
Lady Drager wrote:...Spiked / Bladed Gloves / Gauntlets - the gauntlets would do more damage as they would have spikes / blades on the side (like Batman's gloves)...
...Bladed or Spiked Rings...

Re: critical multipliers

Posted: Sun Dec 18, 2016 9:02 pm
by Firefly84
I once had the idea of a special quest for monks (name of the thread).
Perhaps we can combine them.

Re: critical multipliers

Posted: Sun Dec 18, 2016 9:04 pm
by Lady Drager
You mean like monks that use martial arts?

Re: critical multipliers

Posted: Sun Dec 18, 2016 10:12 pm
by Firefly84
Not really. But with equipment and skills to unlock that prefer unarmed builds. As I don't know what is possible with coding, my intentions have to be adjusted. Just read my treat unter Misc. Ideas.
I don't know how to link here, but it is on the first page.

Re: critical multipliers

Posted: Sun Dec 18, 2016 10:21 pm
by rijackson741
Firefly84 wrote:I don't know how to link here, but it is on the first page.
http://andorstrail.com/viewtopic.php?f=4&t=5524&p=52472

(When in the thread that you wish to link to, copy the URL from your browser. Then in the full editor click on the button that says URL. Paste the copied URL between the two tags.)

Re: critical multipliers

Posted: Sun Dec 18, 2016 10:28 pm
by Lady Drager
I agree with Zukero on that:
Some rebranding would be necessary to avoid the medieval China setting that doesn't fit in the world of AT.
Some skill/item effects aren't doable with the current code.
Other than that, a temple promoting the way of the empty hand and allowing to boost such builds, why not.

Re: critical multipliers

Posted: Mon Dec 19, 2016 12:50 am
by nyktos
Lady Drager wrote:
Did you notice this?

Lady Drager wrote:...Spiked / Bladed Gloves / Gauntlets - the gauntlets would do more damage as they would have spikes / blades on the side (like Batman's gloves)...
...Bladed or Spiked Rings...
of course!

when i get to a new post (that starts a new page) in the thread and it's missing a quote for reference...
i was always flipping back one page just to see what it was pertaining to.

that & when i was a Mod here, i already know you had a double post. :D
always flipping back to make sure... :lol:

Lady Drager wrote:Sure, point me in the right direction!
no, i'm not moderating again - but i know that i have double posted recently...
and i have to go back and consolidate them.

[profanity & double post was something i was doing a lot of when i first got here]
"against the forum rules" they said... :lol:

you can edit your old post if you have something new to say,
but it won't show up as a new post...

so what i do, when i have the time, is to repost the edit & delete the old comment.
(the one missing your new text)
Firefly84 wrote:I once had the idea of a special quest for monks (name of the thread).
Perhaps we can combine them.
i remember that, we had a lot of ideas surface when it became a big topic on the board...
i wanted to post the link too, but got too busy - good move rijax :mrgreen:
Lady Drager wrote:I agree with Zukero on that:
Some rebranding would be necessary to avoid the medieval China setting that doesn't fit in the world of AT.
Some skill/item effects aren't doable with the current code.
Other than that, a temple promoting the way of the empty hand and allowing to boost such builds, why not.
i'm down, let's rebrand it: Shadow Fist & the Inner Shadow!!! :twisted:
i got some guys... down in Nor City... they know a little sumthin... 8-)

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Re: critical multipliers

Posted: Mon Dec 19, 2016 1:46 am
by Lady Drager
i'm down, let's rebrand it: Shadow Fist & the Inner Shadow!!! :twisted:
i got some guys... down in Nor City... they know a little sumthin... 8-)
That's good... for Shadow Monks (or perhaps Shadow Priests?)
But for the Feytards... maybe: Hand of Light & Spirit of Light?

PS: Feytards is NOT a typo... but if it is in violation lemme know.