Page 2 of 2

Re: Review: Dual wield w/ heavy armor

Posted: Wed Nov 18, 2020 12:31 am
by Tomcat
"On hitting" already implies a successful hit. Otherwise it would say "on swing" or "when attacking", etc.

All such "on hit" conditions are like this. The edge case is: if you hit, but DR reduces damage to zero, does this still count as a successful hit? I forget the answer, actually, but it's the same for all "on hit" effects.

Re: Review: Dual wield w/ heavy armor

Posted: Wed Nov 18, 2020 2:13 am
by Osho
Tomcat wrote: Wed Nov 18, 2020 12:31 am "On hitting" already implies a successful hit. Otherwise it would say "on swing" or "when attacking", etc.

All such "on hit" conditions are like this.
Thanks. There's still one confusion, which was the main point of our previous discussions.

Can a monster get a condition effect from the player without a melee attack ?

Is it necessary to make a successful melee hit for inflicting a condition hit ??

Re: Review: Dual wield w/ heavy armor

Posted: Wed Nov 18, 2020 2:17 am
by Antison
Every encounter with a monster is a melee attack.

Re: Review: Dual wield w/ heavy armor

Posted: Wed Nov 18, 2020 2:51 am
by Tomcat
Antison wrote: Wed Nov 18, 2020 2:17 am Every encounter with a monster is a melee attack.
Otherwise there are only conversations. There is no way for the player to give a condition just by talking with an npc, although you can receive a condition in a conversation, generally due to reaching a quest step (e.g. rotworms, the temporary blessings from the priest in Loneford, etc).

Re: Review: Dual wield w/ heavy armor

Posted: Wed Nov 18, 2020 4:13 am
by CKork
Tomcat wrote: Wed Nov 18, 2020 12:31 am The edge case is: if you hit, but DR reduces damage to zero, does this still count as a successful hit? I forget the answer, actually, but it's the same for all "on hit" effects.
I'm very certain that the DR does not have an effect.
If you hit the target, the condition is applied, no matter the damage delt (even if 0).

That is also one of the reasons why block is better than dmg reduction.

Block reduces damage AND conditions by lowering the chance of infliction. If blocked, the dmg and condition are not applied at all.

Damage reduction lowers the dmg you get by x, but does have no effect on likelyhood of getting hit and therefore has no effect on conditions (even if 0).
Even if you have enough DR to nullify all dmg, applied conditions can stil kill you

Re: Review: Dual wield w/ heavy armor

Posted: Wed Nov 18, 2020 4:36 am
by Soullessktty
Hm... This thread has gone off topic :-D

Re: Review: Dual wield w/ heavy armor

Posted: Thu Nov 19, 2020 10:10 pm
by rijackson741
You only get it on a successful hit.