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Re: Rapier of lifesteal

Posted: Tue Jul 19, 2011 6:15 am
by Rambo
Yeah , I seen that source code...

A rock had the value 25, which is 25%
The RoLS had a value of 1/10000 in the same block, meaning 1%/10,000

This means the ring drops at a ratio of. 1:1,000,000. NOT 1:10,000

if the rock is 25%, that means the RoLS @ 1/10000 is out of 1 % ,meaning it drops 0.00001% of the time NOT 0.01%

1% divided by 10,000 is the drop rate %

If I'm wrong, that means that a rock would drop 2,500% and I know for fact rocks do not drop from garg trainers at that rate.

Re: Rapier of lifesteal

Posted: Tue Jul 19, 2011 6:32 am
by Samuel
Rambo wrote:Yeah , I seen that source code...

A rock had the value 25, which is 25%
The RoLS had a value of 1/10000 in the same block, meaning 1%/10,000

This means the ring drops at a ratio of. 1:1,000,000. NOT 1:10,000

if the rock is 25%, that means the RoLS @ 1/10000 is out of 1 % ,meaning it drops 0.00001% of the time NOT 0.01%

1% divided by 10,000 is the drop rate %

If I'm wrong, that means that a rock would drop 2,500% and I know for fact rocks do not drop from garg trainers at that rate.
I think you did get it wrong. Its: 1:10,000 AND NOT 1:1,000,000.

Just double check the source code. The handling of numbers like "25" and extremly low chances like "1/10000" is different.

Re: Rapier of lifesteal

Posted: Tue Jul 19, 2011 6:40 am
by Rambo
Ok :) sorry, my mistake.

Guess I just have horrible luck at these drops.
I've killed thousands upon thousands of them and at one point you get really discouraged.

Re: Rapier of lifesteal

Posted: Tue Oct 29, 2013 11:27 am
by Link
5725 imps... still nothing. I really wonder how much longer I will pursue this search. It's seriously tiring.

Re: Rapier of lifesteal

Posted: Tue Oct 29, 2013 1:19 pm
by Duke
Oh, I agree Link, that was was the worst. I ended up going with the save/reload method. Still takes a while, but much faster than waiting for respawn and chasing them down.

Re: Rapier of lifesteal

Posted: Tue Oct 29, 2013 4:12 pm
by Link
I GOT IT !!!

It happened between 5820 and 5843, can't say exactly, as I didn't check after each respawn.
However, one thing is peculiar about this number: it is very close to the number of trainers/masters I had to hunt for the RoLS, which was about 5750, or so. I really wonder how many monsters the ElyR will require and if it turns out to be more or less around the same count.

So, happy hunting everybody.
Link

Re: Rapier of lifesteal

Posted: Tue Oct 29, 2013 7:39 pm
by Duke
Congrats! That is a great find! best one handed sword out there!

Re: Rapier of lifesteal

Posted: Tue Oct 29, 2013 11:10 pm
by Mayweed
Some 6700 now and still searching...

Re: Rapier of lifesteal

Posted: Wed Oct 30, 2013 1:37 am
by ionsedfisheads
Mayweed wrote:Some 6700 now and still searching...
=o!
Yikes. Okay, so maybe investing in Treasure Hunter will be a good idea... I'm thinking of grinding for a RoL, but man. Jinkees.

Re: Rapier of lifesteal

Posted: Wed Oct 30, 2013 1:58 am
by Link
Duke wrote:Congrats! That is a great find! best one handed sword out there!
Hmmm, I'm not really convinced yet. It does a great job in keeping me alive, no doubt about it. Just now I was surrounded by 3 chaos magicians in the Iqhan cave and within one round they got me down from 218 to 108 HP. :shock:
Well, it took the rest of the room to fully replenish my life bar again. Therefore, I must conclude it is a pretty darn good little life sucking rapier.

However, it is neither really quick, nor very strong.
The 5AP are a real bummer, as well as it doesn't have any critical hit chance or a multiplier for critical hits. And the damage potential from 1-6 is rather poor for a "legendary" sword.
This rapier is all about life leaching and absolutely nothing else, which I honestly find quite a bit disappointing. The same item with 4AP and a little critical hit chance of... let's say 10% with a double damage multiplier, would make this whole weapon an entirely different thing: Truly legendary, that is ;)

my 5 cent...