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Re: Alpha test Andor's Trail v0.7.0

Posted: Sun Jun 30, 2013 10:50 pm
by mane
Thank you again. Talking to umar helped!

In your words: good hunting! :-)

Re: Alpha test Andor's Trail v0.7.0

Posted: Sun Jun 30, 2013 10:54 pm
by Sarumar
mane wrote:Thank you again. Talking to umar helped!

In your words: good hunting! :-)
no prob

good hunting .. and be carefull out of there my friend ;)

Re: Alpha test Andor's Trail v0.7.0

Posted: Sun Jun 30, 2013 11:12 pm
by sorrow
This bug has been posted in the forum and I'm finding it now.
• The quick slots don't update unless the quick slots are not be displayed. But say you have 2 health potion in you quick slot and you received another one the quick slot won't update but you can still use all 3 as long as there are 3 in your inventory.
•a little suggestion can we make it were we can rest in lodars cabin?

Re: Alpha test Andor's Trail v0.7.0

Posted: Sun Jun 30, 2013 11:21 pm
by Sarumar
I found something:

-There are some more Oegyth crystal:
i foud three
-See the screencapture ;)
- and there are some whispers for something more...

Re: Alpha test Andor's Trail v0.7.0

Posted: Sun Jun 30, 2013 11:30 pm
by sorrow
There are a total of 8 crystals now. I was gonna post them in the crystal thread but decided not to due to this is an alpha and I'm unsure if there gonna be there in the beta version

Re: Alpha test Andor's Trail v0.7.0

Posted: Sun Jun 30, 2013 11:48 pm
by Sarumar
sorrow wrote:There are a total of 8 crystals now. I was gonna post them in the crystal thread but decided not to due to this is an alpha and I'm unsure if there gonna be there in the beta version
Are you sure ?

... : :lol:

Re: Alpha test Andor's Trail v0.7.0

Posted: Mon Jul 01, 2013 12:01 am
by Mayweed
Samuel wrote:There are also some problems regarding the translation:
- "\n" is not replaced properly by a new line (@Others: Only in German or in English too? New lines are used in signs: "north: foo [newline] south: bar")
In new and altered road signs (that are still not translated) new lines are displayed correctly.

Re: Alpha test Andor's Trail v0.7.0

Posted: Mon Jul 01, 2013 12:12 am
by PK17
Sarumar wrote:
Samuel wrote:
Sarumar wrote:Can anyone tell are there any new L&E items ?
Ian should be wrong. Have a look here.
Intresting.... can you please tell me more ...
If I understand Samuel correctly, they are two new extraordinary items (1:1000)

------edit----------

^^^^^^ that is wrong.

Re: Alpha test Andor's Trail v0.7.0

Posted: Mon Jul 01, 2013 12:16 am
by sorrow
Ok I'm missing 2 I had the 5 old ones plus 3 new ones from
Vicious redfoot beast
morning elder
Anchient branchtender

Were are the other 2?

Re: Alpha test Andor's Trail v0.7.0

Posted: Mon Jul 01, 2013 12:16 am
by Mayweed
So far I walked the large road, took a short look into the green maze and began cleaning up the charwood mine.

One small bug I discovered:
If you ask Fayvara about payment for training she says in the dialog box: 6000 gold (beside the 2 oegyth crystals).
But the entry in the quest log has: 5000 gold.

And a question:
When I roamed the ground level in the gaps of the green maze, I expected I could walk underneath the bridges - but I could not. Is that intended or is it an error?