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Re: Old Players with New Characters (strategy thread)
Posted: Sat May 25, 2013 11:19 pm
by Pyrizzle
Antison wrote:save the skill points but not for the reason you stated. I am saving them for preparation for the release of 0.7.0
I have my level 80 that has 6 skill points saved up.
I guess i could use this one and save em up as well....but the name is Eager Cleaver.
I hoping for (long term goals):
Cleave 2
Combat speed 2
Evasion 3 (or 4)
Re: Old Players with New Characters (strategy thread)
Posted: Sat May 25, 2013 11:35 pm
by Sarumar
Pyrizzle wrote:Build #2: (Update)
Name: Eager Cleaver
Lvl: 15
XP: 59,421
DEATHS:
0
Equipped:
AP: 2/10
HP: 43
AC: 174%
AD: 12-18
CHS: -5
BC: 3%
DR: 1
Unequipped:
HP: 35
AP: 4/10
AC: 90%
AD: 6
BC: 9%
Skills:
Increased Fortitude (Lvl 1)
Unused Skill Points (x3)
Lvl:
16: +1 Skill Point
20: +1 Skill Point, +1 Lvl Increased Fortitude
Quests:
Crossglen:
Cleared
Fallhaven:
Cleared
Vilegard:
Cleared
Flagstone Prison:
Not started
Blackwater Mountain:
Not started
Crossroads Guardhouse:
In progress
Loneford:
In progress
Remgard:
Not Started
---------------------------------------------------------------------------------------------
Old Players, my question is directed at you:
"
In your opinion, should i save the skill points until they get a boost or just use them now and get cleave?"

you know much more than i about the future of AT... But... you ask so need to say.. pick some Cleve and have funn

Re: Old Players with New Characters (strategy thread)
Posted: Sun May 26, 2013 2:35 pm
by nyktos
agreed, cleave feels great at high levels!

if you haven't experienced it yet - you should...
Re: Old Players with New Characters (strategy thread)
Posted: Sun May 26, 2013 11:41 pm
by Pyrizzle
Update:
Flagstone Prison: Cleared
I think i may have to play around with Cleave on this build (That is what i made it for in the first place).
Somehow both of my builds are now in the gargoyle caves.... it's drawing me in.... Elythara save me.... 
Re: Old Players with New Characters (strategy thread)
Posted: Mon May 27, 2013 7:10 pm
by Duke
i'd wait Pryo, especially for the Hard Hit boost.
Re: Old Players with New Characters (strategy thread)
Posted: Mon Jun 10, 2013 11:43 pm
by Antison
I am really liking my level 37 Blackwater build!! He has 4 unused skill points, yet he is still one of my strongest.
Level-ups @ 38, 39, & 40 will go into AC. Giving him almost 200%
Re: Old Players with New Characters (strategy thread)
Posted: Tue Jun 11, 2013 12:11 am
by Pyrizzle
Antison wrote:
I am really liking my level 37 Blackwater build!! He has 4 unused skill points, yet he is still one of my strongest.
Level-ups @ 38, 39, & 40 will go into AC. Giving him almost 200%
Interesting... Similar build styles but different order for building them...
My newest build is Lvl 28 now and it's AC (Equipped) is 191% but my AD is only 15-21.
The goal is to have around 230% AC so i will not miss the Gargoyle Trainers and Masters often... after that i will be raising my AD and BC.
--------------------------Update---------------------------------------------------------------
Moved up to Kazaul Caves currently hunting down a Rol.
Changed from adding to AC to AD now... more Damage!!!!
Re: Old Players with New Characters (strategy thread)
Posted: Thu Jun 20, 2013 12:09 am
by Antison
Here is something to read...enjoy
Build #6: Blackwater build
Level 38
4 Unused skill points
4 Used skill points (Combat Speed (2), Increased Fortitude(1), Regeneration) Dark blessing of the shadow
Actor Conditions:
Shadow Regeneration
Blackwater Misery
Base Stats:
Max HP: 73
Max AP: 10
Attack Cost AP: 4
AC: 120%
AD: 20
BC: 9%
Equipped Stats:
Attack Cost AP: 3
Action Points: 12
AC: 186%
AD: 29-35
CHS: -38
BC: 107%
DR: 1
HP: 88
Equipped Items:
Blackwater Leather cap
Blackwater Leather armor
Blackwater dagger
Marrowtaint
Superior wooden shield
Ring of Lesser Shadow(2)
Enchanted Remgard gloves
Enchanted combat boots
-------------------------------------------------------------------------
Build #5: Quickstrike build
Level 38
1 Unused skill points
8 Used skill points (Weapon Accuracy(1), Hard Hit(1), Combat Speed (2), Increased Fortitude(2), Cleave, Regeneration)
Base Stats:
Max HP: 89
Max AP: 10
Attack Cost AP: 4
AC: 115%
AD: 20
BC: 12%
Equipped Stats:
Attack Cost AP: 2
Action Points: 12
AC: 224%
AD: 29-36
CHS: 7
BC: 65%
DR: 2
HP: 93
Equipped Items:
Dark Protector
Remgard combat vest
Quickstrike dagger
Marrowtaint
Wooden Defender
Ring of Lesser Shadow (2)
Enchanted Remgard Gloves
Enchanted combat boots
------------------------------------------------------------------------------------
Which build do you prefer
Code: Select all
Lvl AP HP AC% AD BC% DR CHS CM ECC
1. 130 4/12 204 255 59-70 212 9 - - -
2. 45 3/12 128 218 24-31 92 3 43 3.0 24%
3. 44 3/12 99 208 26-36 144 3 12 - -
4. 44 4/12 136 284 25-37 52 2 6 - -
5. 38 2/12 93 224 29-36 65 2 7 - -
6. 38 3/12 88 186 29-35 107 1 -38 - -
Re: Old Players with New Characters (strategy thread)
Posted: Mon Jul 08, 2013 7:13 am
by SkrikRunkarN
I can tell you guys about character builds I had:
When I first played AT like 2-3 years ago, I had a lv. 43 guy focusing on BS,
then I got bored of him and created a new one -I got it to lv. 54 and it was a good character with one RoL, 2x RoLS and it had Taunt and was going to get Concussion.. but it made quests and I wanted to stay neutral that time so i erased it lol
After that I had a lv. 74 with 1 point into IF and rest into QL (I found out that it was boring to play with QL)
So the one I created this year it's at level 86 and got Rejuvenation (I love that skill, it's helping more than you can imagine!), but that character got to low HP.. (1x IF making it having, equipped stats: 115 HP)
So now I go for a Corpse Eater (CE) character going all around all skills, will take alot of time.. but then I'll always have something to look forward to.
First of all I get CS 2, Evasion at 2, going maybe for EV 4 or Taunt (I will get both but I don't know in which order)
Then I'll go for Concussion because CS will already be max'd out.
As I level up, I will slowly try to get REJ.. then when that's done I try maxing resistances and have CE as high as IF in lv.
I wont be having any QL at all on this one, I guess -feels like the best to Not have it, even if it's tasty with more XP.
As usual, I only choose AD from level-ups -If I'm going to one hit kill some day, I wont need more than the AC and BC from the equipment I'm wearinig (IMHO).
And that's because I like heavy hitting w/o crit. (I'm aware of the demons resistances lol).
Any guideness is appreciated, PM me if you're having any suggestions!
Re: Old Players with New Characters (strategy thread)
Posted: Sun Jul 28, 2013 1:39 pm
by Antison
Antison wrote:
I am really liking my level 37 Blackwater build!! He has 4 unused skill points, yet he is still one of my strongest.
Level-ups @ 38, 39, & 40 will go into AC. Giving him almost 200%
My Blackwater build is by far and away my best character!!! He is now at level 45 and has invested his 4 previously saved skill points, his 2 newly acquired ones and the two he gained from quests into:
Dagger proficiency 3 of 3 (maxed out)
Light armor proficiency 2 of 3
Fighting style: dual wield 2 of 2 (maxed out)
Specialization: Dual wield 1 of 1 (maxed out)
Combine these with Regeneration(1), Increased Fortitude(1), Combat Speed(2), and Weapon Accuracy(1) results in the most powerful build I have created to date. The "proof is in the podding":
AP:12
AC AP: 3
AC: 347%
AD: 36-42
CHS: -38
BC: 152%
DR: 1
At level 45, he already has a much higher AC then my level 132 character.
At level 48 I will be gaining the "Hard Hit" skill and at level 52 Cleave! Level 56 skill point will be going to "Light armor proficiency", thus maxing that one out too.
Every level-up from 45 to 56 will be going into AD, giving me AD of 47-53