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Re: Balancing leveling statictic bonuses (AD, HP, AC, BC)

Posted: Tue May 01, 2012 3:08 pm
by nyktos
Usirim wrote:But every once in a while I think of different Char setup. One thought is setting the min damage to zero (only the increased damage skill gives a +1 min). But that would make the game so much harder, especially low lvl Chars would be a pain to level up. The increased fortitude skill would get even more a must be when selecting new skills.

How to balance the effect of the min AD change?
no worries!
sdevaney wrote:Andor’s Trail Project Meeting #4
2012-04-29

Proposed AD changes.
We will not lower the points you get on level up for AD. re: Topic
:D

Re: Balancing leveling statictic bonuses (AD, HP, AC, BC)

Posted: Tue May 01, 2012 4:26 pm
by Piggy the Slayer
Good news. I have overly focused on AD hence 90-101 with the ROL. With the news of changes to criticals it seemed a good option. Concentrate on normal damage and criticals are not important. Lets face it AC and AD do make for a strong character. Hoping there will be some new monsters with 300-500HP maybe even more. Not to stray too far off topic but games with really difficult to beat bosses are fun. Haven't said this in a while THANK YOU!

Re: Balancing leveling statictic bonuses (AD, HP, AC, BC)

Posted: Wed May 02, 2012 12:32 am
by Pyrizzle
Piggy the Slayer wrote:90-101
HOLY COW! That is freaking epic! :lol: