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Re: Alpha version of v0.6.11 available

Posted: Fri May 18, 2012 12:26 am
by kerasi
nyktos wrote:the five idols is a separate quest line

i updated the Remgard Area Quests thread to show the quests added since it was posted



viewtopic.php?f=12&t=1525&p=14200#p14200
still can't find the five idols quest but i'll retalk to everyone. The quest you are missing from the list to make it 10 is 'what is that stench?'

edit:looks like Algangor gives the five idols quest who i've killed so i guess i won't be doing that!

Can anyone tell me the stats on Marrowtaint for future reference?

Re: Alpha version of v0.6.11 available

Posted: Fri May 18, 2012 3:12 am
by nyktos
kerasi wrote:The quest you are missing from the list to make it 10 is 'what is that stench?'
thanks a lot!

:shock:

i'll add that one right away!!!

:D

Re: Alpha version of v0.6.11 available

Posted: Fri May 18, 2012 8:40 am
by Sarumar
Thanks for great update !

I completed all, few observations. New splashes are just great, there are no lag anymore, there are no force close problems anymore. And the best think new storyline, areas, guests, monster are great. AT is really mind blowing experience.

Maby a bug ?
After completed everything in order quest. Duaina, Norath and Krell still tells me same things again.

And a question : I dont find any progress in earlier ongoing quests. Are there anything ?

Re: Alpha version of v0.6.11 available

Posted: Fri May 18, 2012 10:19 am
by Sarumar
Some bugs:
-Thoronir in Fallhaven still tels me that no on is allowed to enter catacomps
-Weird nowadays there are 2 Arcir in Fallhaven

And IMO blessing's works well.

I cannot wait to see what is in the other end of The Rope :)

Re: Alpha version of v0.6.11 available

Posted: Fri May 18, 2012 10:37 am
by Antison
Sarumar wrote: And a question : I dont find any progress in earlier ongoing quests. Are there anything ?
Great question! I too was wondering about those. I thought heartstone would be introduced.

BUG REPORT:
I just noticed that the
kazul rotworm potion
is still in my inventory even after being cured.

Re: Alpha version of v0.6.11 available

Posted: Fri May 18, 2012 11:50 am
by kerasi
tek wrote:
Sarumar wrote:BUG REPORT:
I just noticed that the kazul rotworm potion is still in my inventory even after being cured.
And a question : I dont find any progress in earlier ongoing quests. Are there anything ?
Great question! I too was wondering about those. I thought heartstone would be introduced.
Talion has cured me of the Kazaul rotworms. I managed to get one of the rotworms into an empty vial, and Talion told me that it would be very valuable. I cannot imagine for what.
That's from the quest log. He says someone in the future will be interested in it.

Re: Alpha version of v0.6.11 available

Posted: Fri May 18, 2012 12:17 pm
by nyktos
tek wrote:
Sarumar wrote: And a question : I dont find any progress in earlier ongoing quests. Are there anything ?
Great question! I too was wondering about those. I thought heartstone would be introduced.

BUG REPORT:
I just noticed that the kazul rotworm potion is still in my inventory even after being cured.
make sure to read the dialogue carefully,
he tells you he is giving you the vial...
you should have been expecting to see it in your inventory after completing the quest.

---edit---


Heartstone & the completion of the road were pushed back to get v0.6.11 out faster...
with the development process tightening up, i don't think most of the future updates will take as long.

Re: Alpha version of v0.6.11 available

Posted: Fri May 18, 2012 2:36 pm
by Sarumar
I just get stunned when playing one of my lowlevel builds. I cannot run or use any weapons and barehandad i cannot harm that monster. I LOVE THIS GAME :twisted:

Re: Alpha version of v0.6.11 available

Posted: Fri May 18, 2012 2:53 pm
by mirajp1
Sarumar wrote:I just get stunned when playing one of my lowlevel builds. I cannot run or use any weapons and barehandad i cannot harm that monster. I LOVE THIS GAME :twisted:
You wouldnt have much trouble with your 200+ build :D
luckily my lvl 92 build can easily pass through monsters without getting hit much times as new monsters have low AC around 80-90 %.
RoL + ROLS + corpse eater = no damage lol

but I must say road to remgard is very long and hard for low level builds :D

Re: Alpha version of v0.6.11 available

Posted: Fri May 18, 2012 6:12 pm
by Sarumar
mirajp1 wrote:
Sarumar wrote:I just get stunned when playing one of my lowlevel builds. I cannot run or use any weapons and barehandad i cannot harm that monster. I LOVE THIS GAME :twisted:
You wouldnt have much trouble with your 200+ build :D
luckily my lvl 92 build can easily pass through monsters without getting hit much times as new monsters have low AC around 80-90 %.
RoL + ROLS + corpse eater = no damage lol

but I must say road to remgard is very long and hard for low level builds :D
Nope ;) but nowadays i have three build witch i love:
-first one, on side of shadow and all for CC, hard grinder - must own every possible iyem
-second one, on side of lord Geomur and all for DR and high HP, grind only RoLS
-third one, dont like Shadow or Geomur, non grinding and very dangerous lowlevel build