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Re: Some legendary item questions

Posted: Mon Jul 23, 2012 1:49 am
by Antison
Pyrizzle wrote:ROL > ELYR...
plus, the bless effect is pretty pointless.
5% AC gained from "Bless"...every bit counts. :)

Re: Some legendary item questions

Posted: Mon Jul 23, 2012 3:50 am
by Pyrizzle
tek wrote:5% AC gained from "Bless"...every bit counts. :)
:lol: I feel like it should have been a bigger effect consittering how much time it takes to aquire this weapon. The ELYR is dissapointing in stats and effects.

I think the ELYR should be made 1 handed (keep the ROL as a 2 handed weapon)

Re: Some legendary item questions

Posted: Mon Jul 23, 2012 11:39 am
by Antison
Pyrizzle wrote:
tek wrote:5% AC gained from "Bless"...every bit counts. :)
:lol: I feel like it should have been a bigger effect consittering how much time it takes to aquire this weapon. The ELYR is dissapointing in stats and effects.

I think the ELYR should be made 1 handed (keep the ROL as a 2 handed weapon)
Pryo,

I have come to the decision that the ELyR is a defensive weapon while the RoL is ideal for offensive minded players with the need to replenish their HP. I say this because the hero needs high AC for the RoL to be effective .

I agree that the ELyR should be one-handed.

Re: Some legendary item questions

Posted: Mon Jul 23, 2012 12:20 pm
by Wyrmspawn
IMO ElyR should be two-handed, and it should also give more damage. The ROL, on the other hand, seems to have too little AC for a rapier. Rapiers are slender swords that depend on light, quick and small movements to kill enemies. As such, the ROL should have around 35 AC and less damage, if it's really a rapier.