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Re: Argument for NOT using Dual Wield?
Posted: Mon Mar 30, 2020 3:19 am
by Tomcat
Ah, hadn't spotted the Keep option. A nice touch to not leave someone completely broke.
If gp can be considered part of the inventory, another inventory option comes to mind - dropping it. Whether to repay Dear Old Dad for the 12 gp from his basket, or to stash your cash in a stump before visiting a certain master thief, it could be an interesting option.
Re: Argument for NOT using Dual Wield?
Posted: Mon Mar 30, 2020 9:00 am
by TheGx
rijackson741 wrote: Sat Mar 28, 2020 11:00 pm
I like regeneration too. I have two levels of Regeneration, and one level of Cleave. And RoLS (which I got by luck, not grinding). Combine that with 4 levels of Increased fortitude, and therefore lots of HP, I now never use potions or food to heal.
Totally, I only one level fortitude and one level regeneration combine that with Redeemer and that enough for me to never use items to heal I just run away hide when HP get low and heal that way.
Re: Argument for NOT using Dual Wield?
Posted: Mon Mar 30, 2020 9:08 am
by TheGx
Antison wrote: Sun Mar 29, 2020 12:39 pm
rijackson741 wrote: Sat Mar 28, 2020 11:00 pm
I like regeneration too. I have two levels of Regeneration, and one level of Cleave. And RoLS (which I got by luck, not grinding). Combine that with 4 levels of Increased fortitude, and therefore lots of HP, I now never use potions or food to heal.
And what is the end product of all of this? A character that is invincible. now imagine if we provided skills more often than one every four level ups? Even more invincibility. Is this fun? Hell no it's not fun! Why? Because you are not challenged you are not forced to earn what you receive. I have a character who is 9+ years old at level 134 that has been overpowered for 7 years and I barely touch him. All my other characters hover between levels 45 and 60 and even the ones in the high 50s are overpowered due to grinding or excessive play to get more skills. In other words the new releases do not happen fast enough to outpace the advancement of these characters.
Heh heh I kinda like invincibility...I trying to work my way up to your guys levels and might as well do it slowly while waiting for updates, so I trying to get all the items too while waiting too! At my slow rate this game will last me several years and I won't need to play any other games ever again!
Re: Argument for NOT using Dual Wield?
Posted: Mon Mar 30, 2020 9:21 am
by TheGx
rijackson741 wrote: Sun Mar 29, 2020 3:15 pm
I agree. I currently avoid getting any more XP than I have to to complete new content, in the hope that the game will one day catch up to where I am. At level 69 I can go anywhere I want with no effort at all.
Excessive amounts of gold are a problem too. I can buy anything. Maybe we should introduce some very expensive items.
Yeah expensive items like luxury items would be good - anything to exchange all those useless gems and gold etc...just like in real life how we can spend on things that are expensive but useless except for status, like fancy clothes that make character look different etc...or maybe can buy houses in each town and decorate them or build a temple for the Shadow in each town or each part of the map decorate it with all my gems etc...
Re: Argument for NOT using Dual Wield?
Posted: Mon Mar 30, 2020 9:31 am
by TheGx
rijackson741 wrote: Sun Mar 29, 2020 11:51 pm

As long as it's only gold, not items, and only when your gold is above a certain threshold, that's not a bad idea. Easy to implement that. Just two requirements, for example inventoryKeep: 100000gp : inventoryRemove 30000gp
Um...I'd hate that even though I got too much gold I so greedy I hate even losing money in my video games...if you have to let thieves steal from us at least give us chance to get it back by chasing down thieves to get back what they stole by fighting.
Re: Argument for NOT using Dual Wield?
Posted: Mon Mar 30, 2020 9:43 am
by TheGx
rijackson741 wrote: Sun Mar 29, 2020 3:15 pm
I agree. I currently avoid getting any more XP than I have to to complete new content, in the hope that the game will one day catch up to where I am. At level 69 I can go anywhere I want with no effort at all.
Excessive amounts of gold are a problem too. I can buy anything. Maybe we should introduce some very expensive items.
Can you also introduce a casino or similar games of chance so we can use our excessive gold/gems/items to gamble with? I wouldn't mind my excessive items including gold if I could gamble with them to see how much I can actually collect by winning.
Re: Argument for NOT using Dual Wield?
Posted: Mon Mar 30, 2020 12:15 pm
by Gonk
I heared rumors that they will be playing blackjack in Brimhaven.
Re: Argument for NOT using Dual Wield?
Posted: Tue Mar 31, 2020 9:13 pm
by TheGx
Gonk wrote: Mon Mar 30, 2020 12:15 pm
I heared rumors that they will be playing blackjack in Brimhaven.
viewtopic.php?f=4&t=6478&start=10
Blackjack and hopefully more!!!