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Re: Current Status, Roadmap and General News

Posted: Tue Nov 07, 2017 11:44 pm
by Voom
Yes, I like it too. Tres bien!

Re: Current Status, Roadmap and General News

Posted: Thu Nov 09, 2017 4:42 pm
by Zukero
More sneak peek.
Screenshot_20171109-173553.png

Re: Current Status, Roadmap and General News

Posted: Thu Nov 09, 2017 5:57 pm
by Odin
Looks great... Can't wait to play it. :mrgreen:

Re: Current Status, Roadmap and General News

Posted: Thu Nov 09, 2017 6:33 pm
by Urbain
Wow! That's fantastic. I'm excited for the new release :)

Re: Current Status, Roadmap and General News

Posted: Fri Nov 10, 2017 3:24 pm
by Kashim
Pfft, who has 9 Flagstone's prides? That's too much pride!

Love the look though. Very excited for this release and to get to play through the Stoutford content!

Re: Current Status, Roadmap and General News

Posted: Fri Nov 10, 2017 3:50 pm
by rijackson741
Someone's got sharp eyes ;) . In debug versions there are a few extra buttons at the bottom of the screen. They give you a little bit of a boost to your inventory, HP, AD :D

Re: Current Status, Roadmap and General News

Posted: Fri Nov 10, 2017 5:21 pm
by Zukero
Lol. There's only 9 in the inventory because there's one in the hand.
I'm more startled by the fact nobody noticed Maksiu touch.

Re: Current Status, Roadmap and General News

Posted: Fri Nov 10, 2017 7:44 pm
by Kashim
lol, I immediately noticed the Maksiu graphics, just figured they were obvious enough and there was a whole thread about them.
What I'm really wondering is this: if you bothered to give yourself 10 GoWs, does that mean that they're going to have an actual use in the next version that you're working on, or that whatever button that is just gives you 10 of every item, and that one comes up early?

Re: Current Status, Roadmap and General News

Posted: Fri Nov 10, 2017 8:00 pm
by Zukero
10 of everything. We use a bunch of buttons in debug builds that essentially ruin the fun, but help à lot with testing.

Re: Current Status, Roadmap and General News

Posted: Fri Nov 10, 2017 8:03 pm
by rijackson741
Yeah. With 500 AD nothing lives for more than one hit :lol: