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Re: Alpha test Andor's Trail v0.7.0
Posted: Wed Jul 03, 2013 5:39 pm
by sorrow
HOUSTON WE HAVE A PROBLEM! well a bug:
Just started a new game talked to what's his name, grabbed the gold in the basket and on my way out the game froze then force closed on me.
EDIT……………… I tries to replicate this bug but it did not happen again. Please ignore this bug post for it did not happen again.
Re: Alpha test Andor's Trail v0.7.0
Posted: Wed Jul 03, 2013 5:51 pm
by Samuel
Antison wrote:SkrikRunkarN wrote:Agthor says:
"Hello there. Please move along. These things are property of Feygard, and you have no business here."
I want to trade with him, what does it require of me to do first?
here is a screen by screen progression
Agthor only welcomes you, when you have shipped the Weapons from Crossroads to the right side. (Feygard instead of Vilegard)
Agthor says either: Hey, you're that kid! That kid that we've been hearing about. It's great to finally get a face on the stories we've heard.
or: Hello there. Please move along. These things are property of Feygard, and you have no business here.
Re: Alpha test Andor's Trail v0.7.0
Posted: Wed Jul 03, 2013 6:07 pm
by sorrow
Oh ok that explains it. Thanks for the clear up
Re: Alpha test Andor's Trail v0.7.0
Posted: Wed Jul 03, 2013 6:25 pm
by Mino
Just wanted to say I've been reading all the reports on v0.7.0 and it sounds like a great update. I'd like to help with the alpha testing but have been busy with work, and have a family reunion trip coming up and my cousins and sister would probably get on my case if I spent the whole time playing AT. Thanks for catching all the bugs everyone!
Re: Alpha test Andor's Trail v0.7.0
Posted: Wed Jul 03, 2013 6:33 pm
by sorrow
No thank you (oskar and everyone on the dev processing team) for making a great game.
Re: Alpha test Andor's Trail v0.7.0
Posted: Wed Jul 03, 2013 6:48 pm
by Antison
Oskar,
I found another spelling error. "kin" should be "kind". See screenshot.
Re: Alpha test Andor's Trail v0.7.0
Posted: Wed Jul 03, 2013 7:19 pm
by Mino
Antison wrote:Oskar,
I found another spelling error. "kin" should be "kind". See screenshot.
He's not referring to actual family?
Re: Alpha test Andor's Trail v0.7.0
Posted: Wed Jul 03, 2013 9:30 pm
by sorrow
It could be both. Could be talking about the creatures kin (meaning there all one big family) or you can use kind
Re: Alpha test Andor's Trail v0.7.0
Posted: Wed Jul 03, 2013 9:43 pm
by sorrow
Possible bug:
Ok I'm near the snake cave on my new pro and had just killed a forest snake. Right before I went to kill a forest ant the snake came back. I killed the snake again (2nd time) then I went and killed the forest ant near the entrance to the snake cave. After I killed then ant then snake which I had just killed twice already came back a 3rd time.
Could this be a possible respawn bug?
I have noticed this also on my older pro while testing the alpha 2 .
Various monsters seem to respawn faster then usually?
Also could this be due to I change the combat speed to fast?
EDIT………………
Right after posting this I went back to the game and entered the snake cave. The respawn bug happened again after I killed one cave snake.
Re: Alpha test Andor's Trail v0.7.0
Posted: Wed Jul 03, 2013 10:30 pm
by Tomcat
sorrow wrote:One lil tweak if possible
The loot box (when its only xp or xp and gold) I would like to see it more transparent. As of now its hard to see threw it.
I'd rather see an option to turn it off. I hate ”toast” popping up in the way when I'm near the bottom of the screen. I'd even rather have to close a dialog box - at least that pauses the game so you can't get attacked by monsters that you can't see with the toast in the way...