Antison wrote:
My main/original build has 2 DoSP as well, but I refuse to dual wield them as I feel that that is cheating. But hay, I'm not judging you.
Well, I had to get 13800 kills in the gargoyle cave for my RoLS while having MF Lv2, so I'll use my 2nd DoSP as payback
Anyone know why DP adds 30% of BC while most daggers and shortsword don't have any BC or even negative? Is negative BC reduced by 30%? Then it would make sense...
Thystonius wrote:Anyone know why DP adds 30% of BC while most daggers and shortsword don't have any BC or even negative? Is negative BC reduced by 30%? Then it would make sense...
This is the case with many proficiency skills... in the future I hope they add more one handed weapons that add to your BC with higher bonuses.
Thystonius wrote:Anyone know why DP adds 30% of BC while most daggers and shortsword don't have any BC or even negative? Is negative BC reduced by 30%? Then it would make sense...
This is the case with many proficiency skills... in the future I hope they add more one handed weapons that add to your BC with higher bonuses.
Actually, for people who use dagger and shield, only shield proficiency is a very strong skill. Light armor proficiency is quite ok but not extremely, because we already have dodge for 9 BC. Dagger proficiency is close to useless, which might be the same for many other proficiency skills. These should focus on AP reduction. If you are skilled with certain weapon types, it should cost less AP to use it. Both weapon and shield, as well as specialization in this direction are horribly underpowered. I get 5% AC and 3% BC for weapon and shield skill, yay! The second level isn't described, so I assume it will just add another 25% over weapon AC and shield BC.
So since I just maxed shield proficiency, I won't waste any skillpoints in other skills and get HH 2 (this skill is even worse than before, what about boosting it to 1-3 dam instead of 0-2 dam), WA 2 (12% AC) and then cleave 2 at level 88. Cuz level 80 is IF 6
Pyrizzle wrote:Duel Wield, Dagger Pro, Light Armor Pro
Lots of damage with low Ap cost, and tons of BC bonus from the Armor Pro.
((I recommend getting a Pro in armor before any of the others, the boost to BC can be the difference between life and death))
That is exactly what I have turned my main into... Wielding Dagger of the Shadow Priest, and the Blade of the Defiler. Dagger pro, and light armor as well.
My critical build grows to ever-more beastly proportions.
LVL: 56, HP: 77, EXP: 3140223, AP: 3/12 AC: 255%, AD: 51-65, C.HIT: 54, C.Multi: 3.0, ECC: 27%, BC:40% RoLS: 2 RoL: 1 GoLF: 1 ShaF: 1 <~~~ Look at my tiny collection The criticals come often, and hit HARD!
Does One Handed Sword Proficiency add the benefit to both weapons when dual wielding? The description doesn't state specifically. I'm assumig it does. but am wondering if one knows for sure. Does the Dagger Pro specifically state this? Thanks.
Duke wrote:Does One Handed Sword Proficiency add the benefit to both weapons when dual wielding? The description doesn't state specifically. I'm assumig it does. but am wondering if one knows for sure. Does the Dagger Pro specifically state this? Thanks.
I just tried this with the dagger proficiency and it does NOT apply to both daggers. Only the one in the main hand.
Duke wrote:Does One Handed Sword Proficiency add the benefit to both weapons when dual wielding? The description doesn't state specifically. I'm assumig it does. but am wondering if one knows for sure. Does the Dagger Pro specifically state this? Thanks.
I just tried this with the dagger proficiency and it does NOT apply to both daggers. Only the one in the main hand.
I'm making a rogue build, hopefully one that will be able to kill all stuff. At level 12, he's still struggling to complete the Blackwater quests, but once he has the blackwater gear and the barbed dagger, he will cause chaos wherever he goes...
Planning to dual wield the barbed dagger and the poisoned dagger. Poison and bleeding wounds should hurt a lot.