Page 5 of 15

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Thu Nov 29, 2018 12:33 am
by Asmodee
rijackson741 wrote: Wed Nov 28, 2018 10:30 pm
Asmodee wrote: Wed Nov 28, 2018 2:41 am
GLOOSCAP3 wrote: Wed Nov 28, 2018 12:28 am I would say level 55 should be able to do it easily. Depending on your bc and ac %
I can't even get it to start at level 52. Maybe I'm missing something. Been all over the area and I'm not getting the mission to start.
Go back north to the river, and back down to Loneford. Exit east from Loneford towards the dried up lake bed, but then turn north into the woods. You need to talk to Cithurn
I'm an idiot. As long as I've been playing this game I should have figured it out on my own that I had to go talk to someone.

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Thu Nov 29, 2018 12:37 am
by GLOOSCAP3
Haha we all have our moments. The game is addictive. Can't wait to see how andor plays in this in the end.

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Thu Nov 29, 2018 2:50 am
by Asmodee
GLOOSCAP3 wrote: Thu Nov 29, 2018 12:37 am Haha we all have our moments. The game is addictive. Can't wait to see how andor plays in this in the end.
You're not kidding. This is the ONLY Android game I play over and over again. I think I've played this more than all other Android games combined. And it's not even finished.

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Thu Nov 29, 2018 3:00 am
by GLOOSCAP3
As you can tell I have aswell. If only I can find the last 7 places I'm missing. There isn't much left for me to do now. But wait till the new update that will come out in another year 😂 unless they raise the level cap I'm going to just make a new char. Thinking hard on making it totally barehanded.

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Thu Nov 29, 2018 6:54 am
by Yeerk
GLOOSCAP3 wrote: Wed Nov 28, 2018 9:13 pm Awesome there is countless builds to do. As of this char I built him to use two handed but now at my level I'm bare hand. I may make a char that uses no weapons. A true warrior. But I will have to plan that out some time
Yeah there is just got the gleaming claymore of ruin and I'm only lvl 20 lmao. And barehand sounds fun too. Once they balance the weapons out it will be more fun.

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Thu Nov 29, 2018 7:14 am
by Zukero
Please stay on-topic in here.

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Thu Nov 29, 2018 4:59 pm
by Yeerk
So I did find something strange and I don't know what caused it, but the guy you give the axe back to from the wolves disappeared then reappeared when I stood there for like 30 seconds.

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Thu Nov 29, 2018 7:37 pm
by bugreport
Possible bug with "Stoutford's old castle" quest (stoutford_castle):
1. I killed all erwyn_{commander,knight,cook,servant,soldier,soldier2,soldier3}.
2. I killed 'erwyn2' and picked up the ring,
Erwyn's soldiers no longer respawn. The last entry in my quest log is "I slew Lord Erwyn himself and ensured that he remains dead now".

Have I missed something? The quest log does not show "Among his remains I found a strange ring. I should show it to Yolgen.", or anything about slaying knights or commanders.
Edit: added spoiler tags.

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Thu Nov 29, 2018 8:10 pm
by Nut
The castle's quest log could say something like this...
indeed, but I don't think it is eally necessary. Yolgen asked you to rid the castle of undead, isn't it clear that you have to return and tell him?

Re: Andor's Trail v0.7.2 Release Candidate

Posted: Thu Nov 29, 2018 8:30 pm
by bugreport
Nut: thanks for the reply.
Yolgen still only replies with yolgen_castle_1_1b: "Let me see... You already killed some of Erwyn's undead knights and soldiers" etc.
Should I post a savegame file somewhere?