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Re: New beta for v0.8.1 is available now!

Posted: Mon Sep 05, 2022 3:46 pm
by Antison
Osho wrote: Mon Sep 05, 2022 2:45 pm
Antison wrote: Mon Sep 05, 2022 1:25 pm
Osho wrote: Mon Sep 05, 2022 1:00 pm
Potions, 314 AC, 4 attacks/turn and a nice item introduced in the update which helped to reduce move cost down to 3AP!!
Well I don't like it and I'm going to have to make the content harder
It is hard. That's why I had to load an earlier save for much needed stat boost to finish the last quest anyhow. Without potions it's impossible to complete even at level 36!! I hope you don't make use of potions illegal in sullengard .. Lol
I am targeting levels 45ish through 60ish.

How the heck does loading a earlier save give you a stat boost?

Re: New beta for v0.8.1 is available now!

Posted: Mon Sep 05, 2022 5:22 pm
by Osho
Skill - dodge. (4 points were left unused; straight 36 points block chance boost!

Tons of lodar potions through hex editing were saved :D

Re: New beta for v0.8.1 is available now!

Posted: Mon Sep 05, 2022 5:38 pm
by Nut
Osho wrote: Mon Sep 05, 2022 5:22 pm ...
Tons of lodar potions through hex editing were saved
May the Feygard patrol be with you!
:D

Re: New beta for v0.8.1 is available now!

Posted: Mon Sep 05, 2022 10:01 pm
by Antison
Osho wrote: Mon Sep 05, 2022 5:22 pm Skill - dodge. (4 points were left unused; straight 36 points block chance boost!

Tons of lodar potions through hex editing were saved :D
4 unused skill points at level 37?
Ok, so the results of your testing of the new content is flawed.
So that saves me some work.

Re: New beta for v0.8.1 is available now!

Posted: Tue Sep 06, 2022 1:50 am
by Osho
Antison wrote: Mon Sep 05, 2022 10:01 pm 4 unused skill points at level 37?
It is a savegame with skill points (9 total) kept unused for different use in future. In this update the block chance has an important role to play so I spent the remaining in BC.
Ok, so the results of your testing of the new content is flawed.
So that saves me some work.
Well it serves the purpose of trying new content without starting from scratch. Meant to overcome difficulties <edited savefile> so that I can access the content in shortest possible time and also helps the developers with quick feedback

Re: New beta for v0.8.1 is available now!

Posted: Tue Sep 06, 2022 6:22 am
by Growler
Sounds pretty smart, Osho!
For some reason, reminds me of Kirk's workaround to beat the "Designed-2-b-unbeatable" war-sim training exercise..aka, the dread Kobayashi Maru.

The only tools or approaches not available to games (or life, generally) are the ones we choose not to avail ourselves of.
Go, Osho-Kirk! :P

Re: New beta for v0.8.1 is available now!

Posted: Fri Sep 09, 2022 4:19 pm
by Lucciola
Great work! Many thanks for what you have done! Great game!

Re: New beta for v0.8.1 is available now!

Posted: Sat Sep 10, 2022 12:48 pm
by IciniQueen
What an a-maze-ing update. My hearty thanks to you all.

This should rattle the board when released.

Well done everybody involved you should be proud.
Never tried dual wield so this looks the right time to give it a go as I always start afresh with each update

Re: New beta for v0.8.1 is available now!

Posted: Mon Sep 12, 2022 6:20 am
by IciniQueen
I only found two issues, neither game stopping.

In the new maze there was quite a lag in places, for example if I wanted to save my game it took a few seconds for the menu to appear and react. I am using an Amazon fire tablet with Android 11.
The Easter egg behind Mikhails house has shifted up slightly, you no longer need to hide in the corner to pee
Loved it and looking forward to the release

Re: New beta for v0.8.1 is available now!

Posted: Mon Sep 12, 2022 6:43 am
by Osho
In my playtime never experienced any lag in sullengard map.