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Hard hit, weapon accuracy and dodge unbalanced?

A place for general discussion about the content and gameplay of Andor's Trail.
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fiernaq
Posts: 695
Joined: Fri Mar 16, 2012 3:49 pm
android_version: 2.3 - Gingerbread

Re: Hard hit, weapon accuracy and dodge unbalanced?

Post by fiernaq »

Unless you're planning to get Cleave... then you need both HH and WA ;)

But yeah,
We’ll boost them for the next update: HH +3, weapon acc +15%, dodge: 10%
would be awesome :D
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
mathuaerknedam
Posts: 20
Joined: Mon Sep 15, 2014 9:23 pm
android_version: 4.4 - Kitkat

Re: Hard hit, weapon accuracy and dodge unbalanced?

Post by mathuaerknedam »

Spark wrote:
We’ll boost them for the next update: HH +3, weapon acc +15%, dodge: 10%
I have v0.7.0. Does it means changes were declined? Or developers delayed them until next update?
I'm curious about this myself. I don't see them in v0.7.1, and I can't find the commits.
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