Re: Old Players with New Characters (strategy thread)
Posted: Sat Sep 01, 2012 3:19 pm
by Sarumar
tek wrote:Here are the current stats of my 4th build, the one thatcleared all 0.6.11 content at level 28.
What I was/am going for here in this build is a high HP, AC, and decent AD. I called him "Grizzly", as in grizzly bear. I tried and tried to avoid leveling-up BC but you guys know that that goes against my nature. However, I was able to do so except for one level-up. My BC is driven by my equipment as I could not stand that constant loss of HP This character has spent thousands of gold in Bonemeal as he has consumed close to 225 which includes 150 going to and from Remgard. Things started to turn for the better once getting to level 2 in Combat Speed.
I need a loan! Only 2280 gold. This build is expensive thanks to the bonemeal consumption.
Level 30 (10,000 points away from 31) Base Combat stats:
Max HP: 85
Max AP: 10
Attack Cost: 3
AC: 115%
AD: 13
BC: 3%
Equipped Combat stats:
Max HP: 92
Max AP: 12
Attack Cost: 3
AC: 229%
AD: 19-30
BC: 71%
DR: 2
Skills Used (# of levels):
Combat Speed (2)
Increased Fortitude (2)
Regeneration (1)
Skills earmarked and at what level:
Evasion - Level 32
Increased Fortitude - Level 36
Evasion - Level 40
Equipped :
Balanced steel sword
Remgard shield
Remgard combat vest
Dark protector
Marrowtaint (This is a no brainer )
Villain's ring (Is there a RoLS in his future )
Ring of the protector (My favorite store bought ring regardless of build type)
Enhanced combat boots
Troublemaker's gloves
...stuck in Remgard ?
Re: Old Players with New Characters (strategy thread)
Posted: Sat Sep 01, 2012 5:06 pm
by Antison
No, I'm not stuck in Remgard. Why would you ask that?
Re: Old Players with New Characters (strategy thread)
Posted: Sat Sep 01, 2012 7:16 pm
by Pyrizzle
tek wrote:No, I'm not stuck in Remgard. Why would you ask that?
Tek that must have been a hard build for you, since you like BC so much. Was getting to Remgard a little rough with that build? The amount of money you must be spending on BMPs must be extravagant.
Re: Old Players with New Characters (strategy thread)
Posted: Sat Sep 01, 2012 9:53 pm
by Antison
Pyrizzle wrote:
tek wrote:No, I'm not stuck in Remgard. Why would you ask that?
Tek that must have been a hard build for you, since you like BC so much. Was getting to Remgard a little rough with that build? The amount of money you must be spending on BMPs must be extravagant.
The spiders were easier & harder at the same time. got the spider actor conditions more often but was able to withstand them more due to the higher attack chance.
Yes, it was quite aggravating to keep buying bone meals.
Re: Old Players with New Characters (strategy thread)
Posted: Sun Sep 02, 2012 8:53 am
by Sarumar
tek wrote:No, I'm not stuck in Remgard. Why would you ask that?
Just teasing, need a loan etc
Re: Old Players with New Characters (strategy thread)
Posted: Sun Sep 02, 2012 11:38 pm
by Pyrizzle
Starting over at level 1 today, trying to beat all content at the lowest level i can get away with.
Gonna be a tuff run, will post stats and accomplishments when i can (or when they are worth posting again)
Re: Old Players with New Characters (strategy thread)
Leather Cap
Hardened Leather Shirt
Jewel of Fallhaven
Wooden Defender
Villain's Ring (x2)
Vacor's Boots of Attack
Gloves of Better Grip
500 Bonemeal Potions, 350 Meat, 475 Regular Potions of Health (other than the bonemeal those just happened to somehow be at such seemingly planned numbers... honestly I just killed a whole bunch of gargoyles and stopped when I hit lvl 32 )
Skills: - In order taken
Increased Fortitude (1)
Evasion (3)
Corpse Eater (1)
Combat Speed (2)
Regeneration (1)
Re: Old Players with New Characters (strategy thread)
Posted: Sat Sep 15, 2012 5:33 am
by nyktos
i'm making a lot of rushed builds recently, to test for bugs & such...
and i'm finding that i really like Weapon Accuracy @ level 4
(yes, your very first skill point!)
it makes the early-game much more "playable" & with the coming changes...
i don't really mind losing a few max HP by postponing Increased Fortitude (skill).
[12%AC ~ that early... devastation!]
[ok, not really - but it is a HUGE boost & a prerequisite to Concussion (skill).
Re: Old Players with New Characters (strategy thread)
Posted: Mon Sep 17, 2012 5:42 am
by Pyrizzle
nyktos wrote:
i'm making a lot of rushed builds recently, to test for bugs & such...
and i'm finding that i really like Weapon Accuracy @ level 4
(yes, your very first skill point!)
it makes the early-game much more "playable" & with the coming changes...
i don't really mind losing a few max HP by postponing Increased Fortitude (skill).
[12%AC ~ that early... devastation!]
[ok, not really - but it is a HUGE boost & a prerequisite to Concussion (skill).
Intersting, I see how it could be useful right off the bat.
Still wouldn't use it myself unless i HAD to. I still like to wait to lvl 5 and take IF right off the bat. Most of my builds end up having a HP tank status
Re: Old Players with New Characters (strategy thread)
Posted: Sat Sep 29, 2012 10:03 pm
by Mino
My "new" base game just hit lvl 100, so time for another stat update.
Base stats
HP 130
AC 300%
AD 50
Equipped stats
AP 14
HP 152
AC 445%
AD 59-70
BC 7%
Currently equipped
Valugha's shimmering hat, Silk robe of Valugha, Jewel of Fallhaven, Crude wooden buckler, Elytharan redeemer, Villain's ring, Ring of lesser Shadow, Gloves of life force, Woodcuter's boots.
And during my L&E item hunt I also managed to get up to 125 speed potions, and 90 Blackwater brews.