duallifes wrote:
Concerning grinding legendary etc items, and about message popups.
Instead, why cant we have colored text IF we get something else than normal items.
Examples:
You picked up 3 items. (just normal items)
You picked up 1 item. (One rare item)
You picked up 4 items. (One legendary item and 3 normal items, only the best is shown as color.)
Would make it less likely to miss if you get something nice, but would not annoy those with loads of rare and legendary items
I guess nobody noticed my the message I left in haste... dont recall where it was. Oh well, it was pretty simple:
Concerning grinding legendary etc items, and about message popups.
Instead, why cant we have colored text IF we get something else than normal items.
Examples:
You picked up 3 items. (just normal items)
You picked up 1 item. (One rare item)
You picked up 4 items. (One legendary item and 3 normal items, only the best is shown as color.)
Would make it less likely to miss if you get something nice, but would not annoy those with loads of rare and legendary items
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"Sleeping by the side of night, holding your hands tight, dreamind of a dream made me so blind. You
I mentioned this idea a couple of weeks ago but I'm not sure if it fell of the table or not, so I wanted to bring it up again.
I would love to see a continuation of the kazul ritual quest as how it "ended" with the guy in BW saying "leave us to continue our work", was totally unfulfilling. I need closure on this quest, LOL.
I mentioned this idea a couple of weeks ago but I'm not sure if it fell of the table or not, so I wanted to bring it up again.
I would love to see a continuation of the kazul ritual quest as how it "ended" with the guy in BW saying "leave us to continue our work", was totally unfulfilling. I need closure on this quest, LOL.
AGREE!!!! I would really love to see another continuation to this area! Maybe a quest against the non-shadow followers.
I mentioned this idea a couple of weeks ago but I'm not sure if it fell of the table or not, so I wanted to bring it up again.
I would love to see a continuation of the kazul ritual quest as how it "ended" with the guy in BW saying "leave us to continue our work", was totally unfulfilling. I need closure on this quest, LOL.
AGREE!!!! I would really love to see another continuation to this area! Maybe a quest against the non-shadow followers.
I mentioned this idea a couple of weeks ago but I'm not sure if it fell of the table or not, so I wanted to bring it up again.
I would love to see a continuation of the kazul ritual quest as how it "ended" with the guy in BW saying "leave us to continue our work", was totally unfulfilling. I need closure on this quest, LOL.
I mentioned this idea a couple of weeks ago but I'm not sure if it fell of the table or not, so I wanted to bring it up again.
I would love to see a continuation of the kazul ritual quest as how it "ended" with the guy in BW saying "leave us to continue our work", was totally unfulfilling. I need closure on this quest, LOL.
i have a great idea for this one, just need to finish up some other quests first...
duallifes wrote:I guess nobody noticed my the message I left in haste... dont recall where it was. Oh well, it was pretty simple:
Concerning grinding legendary etc items, and about message popups.
Instead, why cant we have colored text IF we get something else than normal items.
i saw it & brought it up!
it's on the list of things to consider...
any other last minuet ideas before the meeting?
even recent or repeated suggestions!
In response to the discussion of actor conditions "during" battle, I am a huge fan of this! Not only will it make hunting more intense, but we will be able to utilize our weapons that inflict conditions as well... They don't help after you've already made the kill... A useful tool against insanely hard mobs...
SuFiC8 wrote:In response to the discussion of actor conditions "during" battle, I am a huge fan of this! Not only will it make hunting more intense, but we will be able to utilize our weapons that inflict conditions as well... They don't help after you've already made the kill... A useful tool against insanely hard mobs...
As to the actor conditions during battle, it would be nice, since it will definitely increase difficulty in a battle, to see more ways to counter said conditions. Especially since you may cure a condition during battle only to have it pop up the next round.