Net HP gain/loss

Unstructured ideas, requests and suggestions for the development of the game.
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ScorpionZ
Posts: 161
Joined: Thu Mar 17, 2011 8:53 pm

Net HP gain/loss

Post by ScorpionZ »

In the current version, you can have several items that provide a timed HP increase. Additionally, you can have weaknesses that drain HP. Currently all of the pluses and negatives pop up at the same time giving you moment of character slowness and an unreadable number that pops up above his head.

I propose having a net number pop up.

Example -

RoLs +1
Poison -1
Net 0 HP change (a "0" can pop up so you know the cycle is still running)

Once the poison wears off, the +1 can show back up.

I have run into a situation where I have a ring and a weapon giving a plus value and then I am stuck with two or more weaknesses that take off HP. I feel like my character has a siezure every few seconds when everything takes affect.
Level: 49
XP: 2108290
Attack Cost: 3
Attack Chance: 166%
Attack Damage: 22-23
Critical Hit Chance: 25%
Critical Multiplier: 3
Block Chance: 92%
RoLS: 1
SR: 2945
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nyktos
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Posts: 3463
Joined: Wed Sep 14, 2011 5:38 pm
android_version: 7.1 - Nougat
Location: Nor City, Dhayavar

Re: Net HP gain/loss

Post by nyktos »

brilliant

+1 (naturally)
"Embrace the Shadow"

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[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
Samuel
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Posts: 655
Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: Net HP gain/loss

Post by Samuel »

Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
Pyrizzle
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Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: Net HP gain/loss

Post by Pyrizzle »

Great post. I too cant make oit what is going on when having both a positive and a negative effecting my health at the same time.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

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Bornain
Posts: 160
Joined: Sat Sep 03, 2011 10:48 pm
android_version: 2.3 - Gingerbread

Re: Net HP gain/loss

Post by Bornain »

Nice +1
Bornain lvl: 47
RoLS: 1, ElyR: 0, RoL: 0


Wilfred lvl 8
Chest_Rockfield
Posts: 530
Joined: Thu Jul 07, 2011 1:05 am
android_version: 2.3 - Gingerbread
Location: Impeached former President of the Too cool for a RoLS Club. ;)

Re: Net HP gain/loss

Post by Chest_Rockfield »

Great idea. I also wouldn't mind a net value that I could expect to gain/lose by the time all the negative effects wear off when you open your guy to see what conditions he currently has.
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
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