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Re: Character Conditions

Posted: Tue Nov 22, 2011 4:11 am
by Bornain
lady black wrote:Chaotic grip may not be exactly stackable, but can be inflicted at various multiples of the base x1 condition listed, by the various monsters. I am not sure what the max multiple is, but perhaps it could be added to the list in a note. I was going to use "factor" instead of "multiple" but realized that came out "max factor". And if nobody else gets the joke, you will make me feel even older than I really am. (Which is not quite as old as Phil was, Pyrizzle.)
I don't understand, ate you trying to get a chaotic grip on your lipstick? :D

Re: Character Conditions

Posted: Tue Nov 22, 2011 6:31 pm
by Sarumar
lady black wrote:Chaotic grip may not be exactly stackable, but can be inflicted at various multiples of the base x1 condition listed, by the various monsters. I am not sure what the max multiple is, but perhaps it could be added to the list in a note. I was going to use "factor" instead of "multiple" but realized that came out "max factor". And if nobody else gets the joke, you will make me feel even older than I really am. (Which is not quite as old as Phil was, Pyrizzle.)

LOL, please read the rules of this forum - Advertising is not permitted :D
Age? IMO is nothing more than a number - Attitude makes the differenses and yours is wonderfull

I can follow most of the discussions here, but expressing my thoughts in english.. very difficult and takes lots of time. Ups sorry need to move on *hey you one with red robe, dont even thing..*

Re: Character Conditions

Posted: Fri Nov 25, 2011 1:16 am
by Pyrizzle
lady black wrote:Chaotic grip may not be exactly stackable, but can be inflicted at various multiples of the base x1 condition listed, by the various monsters. I am not sure what the max multiple is, but perhaps it could be added to the list in a note. I was going to use "factor" instead of "multiple" but realized that came out "max factor". And if nobody else gets the joke, you will make me feel even older than I really am. (Which is not quite as old as Phil was, Pyrizzle.)
Tisk Tisk. Sarumar is correct. :P

Chaotic Grip is awesome. Sometimes you just got to give the monsters a status effect.

Re: Character Conditions

Posted: Sat Nov 26, 2011 8:58 am
by Pyrizzle
I tried to take on an Itzil guardian with my level 1 and ended up with
Bleeding wounds x3(5rounds) 17 times! The little bloid drops go all the way across the screen. It doesnt look good for my little adventurer.

Re: Character Conditions

Posted: Sun Nov 27, 2011 12:45 am
by Bornain
Pyrizzle wrote:I tried to take on an Itzil guardian with my level 1 and ended up with
Bleeding wounds x3(5rounds) 17 times! The little bloid drops go all the way across the screen. It doesnt look good for my little adventurer.
Nooo, poor little guy. I have a first aid kit here somewhere. We'll get all that bleeding under control.

Re: Character Conditions

Posted: Sun Nov 27, 2011 12:52 am
by Pyrizzle
Bornain wrote:
Pyrizzle wrote:I tried to take on an Itzil guardian with my level 1 and ended up with
Bleeding wounds x3(5rounds) 17 times! The little bloid drops go all the way across the screen. It doesnt look good for my little adventurer.
Nooo, poor little guy. I have a first aid kit here somewhere. We'll get all that bleeding under control.
Thanks Bornain, he could really use a little first aid after that encounter.
I healed up to full health after the battle and in a flash i was back in my room. Guess i will have to figure out a sneakier way to get to the Dagger in Iqhan.

Drained me for 51HP on my poor little adventurer only has 33 total. (that was only 1 round out of the 5 for each one)

Re: Character Conditions

Posted: Sun Nov 27, 2011 2:22 am
by lady black
Sounds like he doesn't need first aid any more, having been respawned already. Poor little guy! Good luck on further attempts.

As to chaotic grip: on my phone, the blue Iqhan chaos evoker has a 20% chance of giving c.g. x 2 for 5 rounds; while the green I.c. servant, and the red and purple I.c. masters all have a 50% chance of giving c.g. x 4 for 5 rounds. The I.c. beast has a 50% chance of giving c.g. x 5 for 5 rounds. The 5 rounds is invariant, but there are two %-chances of inflicting c.g. (20%, 50%), and three multiples of the base condition (2, 4, 5).

Re: Character Conditions

Posted: Sun Jan 15, 2012 11:56 pm
by qTzal
I noticed something extra when fighting the Iqhan Chaos Enslaver:

On target/On Kill: Has a 50% chance of Chaotic grip x7 (5 rounds)
........................: Has a 50% chance of[/color] Chaotic curse x3 (5 rounds)

I've seen no other mention of "Chaotic Curse"; even on the forums.

Chaotic grip (per x#): BC -10% and DR -1
Chaotic curse (per x#): AD -1, BC -10%, DR -1 and max AP -1

Re: Character Conditions

Posted: Mon Jan 16, 2012 2:30 am
by nyktos
thats in the game now?
i saw it in the code when i saw blistering skin...
i have killed that guy four time & never was effected.
is it possible thats its not functional?

Re: Character Conditions

Posted: Mon Jan 16, 2012 3:47 am
by qTzal
nyktos wrote:thats in the game now?
I'm playing v0.6.10 and it happened 3 times so far when I've encountered the Enslaver.
The condition images are in "items_tiles.png" row 27, column 6 & 13.

Chaotic Grip: Image

Chaotic Curse: Image

My BC is relatively low for now so I'm using the "first strike" strategy.