Item Set Bonus
Posted: Fri Nov 25, 2011 2:37 am
just been thinking about the equipment available and wondering if there could be a benifit or bonus (character condition) included for wearing a full set of matching gear.
possibly not even all items slots would be required for some of the legendary gear sets.
obviously the extrodinary / legendary equipment provides less of a buff as the equipment does such a good job already.
these effects could be permanent until the 'set' is broken by taking an item off.
for example,
blackwater champion - blackwater mountain gear (removes blackwater misery?)
rogue - villains/troublemakers gear
footsoldier - feygard stuff (feygard iron sword...)
tribal - animal gear (wolfpack hide, snakeskin gloves...)
shadow ninja - shadow gear (Rols, DotSp...)
this could lead to a lot more 'faction' equipment needing to be implimented into the game for example feygard footsoldier:
feygard iron sword
* feygard leather armour
* soldiers buckler
* soldiers gloves
* soldiers helmet
* marching boots
* lovers keepsake (ring)
* dogtags? lol
* = non-existent items currently
some of these items could be bought, others only found as drops or some may be quest related.
sets could even be quest requirements like disguises to access a palace, city gates or whatever. with variations for different storylines
eg loot dogtags from fallen faygard soldier = feygard imposter VS. join the feygard military for personal dogtags = feygard footsoldier
not quite sure of the actual bonuses/drawbacks these sets would provide. this would need to be assesed by developers to ensure some level of balance to remain in the game.
just a few ideas ive been having. great game by the way.
possibly not even all items slots would be required for some of the legendary gear sets.
obviously the extrodinary / legendary equipment provides less of a buff as the equipment does such a good job already.
these effects could be permanent until the 'set' is broken by taking an item off.
for example,
blackwater champion - blackwater mountain gear (removes blackwater misery?)
rogue - villains/troublemakers gear
footsoldier - feygard stuff (feygard iron sword...)
tribal - animal gear (wolfpack hide, snakeskin gloves...)
shadow ninja - shadow gear (Rols, DotSp...)
this could lead to a lot more 'faction' equipment needing to be implimented into the game for example feygard footsoldier:
feygard iron sword
* feygard leather armour
* soldiers buckler
* soldiers gloves
* soldiers helmet
* marching boots
* lovers keepsake (ring)
* dogtags? lol
* = non-existent items currently
some of these items could be bought, others only found as drops or some may be quest related.
sets could even be quest requirements like disguises to access a palace, city gates or whatever. with variations for different storylines
eg loot dogtags from fallen faygard soldier = feygard imposter VS. join the feygard military for personal dogtags = feygard footsoldier
not quite sure of the actual bonuses/drawbacks these sets would provide. this would need to be assesed by developers to ensure some level of balance to remain in the game.
just a few ideas ive been having. great game by the way.