v0.8.10 (BWM fill) released to Google Play!

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"Skill potions"?

Unstructured ideas, requests and suggestions for the development of the game.
Samuel
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android_version: 2.2

Re: "Skill potions"?

Post by Samuel »

Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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Antison
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Location: A home without a beagle is just a house

Re: "Skill potions"?

Post by Antison »

Neither link is helpful. Second one shows virtually nothing.
First one simply shows the lists of issues. I look at this list weekly and don't recall reading about potions.
"A home without a beagle is just a house"
Samuel
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Posts: 655
Joined: Wed Feb 23, 2011 3:35 pm
android_version: 2.2

Re: "Skill potions"?

Post by Samuel »

tek wrote:
Neither link is helpful. Second one shows virtually nothing.
First one simply shows the lists of issues. I look at this list weekly and don't recall reading about potions.
First one shows the lists of issues and new revisions (r###):
  • r206 (see content_itemlist.xml changes)
Second one shows the root of everything: Its better to point you to a general way to gather informations, instead of just pointing you here and there.
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
Mino
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Re: "Skill potions"?

Post by Mino »

Pyrizzle wrote:
Chest_Rockfield wrote:MF would be abused. That is one of the only skills that is completely useless after you use it for the short period you need it. If you could potion it, (or Fortitude for that matter), no one would EVER spend a skill point on it.
I agree.

I think a potion of Shadow Regeneration might be a cool alternative
You would have shadow regeneration for X turns

Light Potion of Shadow Regeneration X = 10
Regular Potion of Shadow regeneration X = 20
Major Potion of Shadow Regeneration X = 30


You could use the same formula for Bark Skin, More Critcals, or Better Criticals.
I feel the Critical potions would be easily abused but the temperary DR or life gain might be a fun lil potion. We would have to make them REALLY expencive and hard to get to. I feel some sort of limit would have to be set.
The temporary Bark Skin and Criticals would be fun, and they could be part of a set of effects (like how the potion of blind rage gives you extra AC & HP but reduces your BC & DR).

But I'm not sure I see the point to a Shadow Regeneration potion - why not just take a potion of health to get the healing benefit right away?

Maybe we could also get a potion to resist conditions? Also, maybe a new quest leading to a potion to cure Chaotic Grip.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3

QL 25, MF 3

12/26/18
Pyrizzle
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Re: "Skill potions"?

Post by Pyrizzle »

tek wrote: And you know this how?
Too much free time I guess, plus its my job to know these kinds of things. ;p
nyktos wrote: "doubt not that which burns"
You crack me up bro :lol: :lol: :lol:
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

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