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Mapmaking tutorial

Posted: Thu Feb 03, 2011 8:47 pm
by oskarwiksten
As stated elsewere, the activity that I feel needs the most attention is mapmaking. This (and writing dialog for quests) is what is holding back releases.

To help us get further in that, I have made a tutorial on the basic steps in how to make a map for Andor's Trail.
http://code.google.com/p/andors-trail/w ... _Mapmaking

Please review the tutorial and give your comments if there are any parts in it that you feel are unclear, or some parts that we could simplify in it.

Thanks in advance
/Oskar

Re: Mapmaking tutorial

Posted: Mon Feb 07, 2011 9:44 pm
by Jfaulk
Does this work with Mac computers?
edit: nevermind I think I got it working.

Re: Mapmaking tutorial

Posted: Wed Jun 08, 2011 2:28 am
by Davo
Hi,

I'm a newbie here, and have read most of what is posted to the forum already. My quesiton: once I've written a map how do I play test it prior to releasing it for comment?

Re: Mapmaking tutorial

Posted: Wed Jun 08, 2011 12:00 pm
by michischmid2000
IYou don't have to, just send it to me or oskar ;)

Re: Mapmaking tutorial

Posted: Fri Jun 10, 2011 9:24 pm
by Dreia
Question: Where are the tilesets located? I accidentally closed the 2x1 set and am unable to figure out how to add it back into the window. I searched through the directories and found .png graphics for them but they do not appear to be importable (or I am doing it incorrectly).

~D

Re: Mapmaking tutorial

Posted: Mon Jun 13, 2011 11:54 pm
by Dreia
Still no response, also I'm looking for a list of properties for spawn objects, where can I find these? so far all I know is respawn and quantity.

~D

Re: Mapmaking tutorial

Posted: Tue Jun 14, 2011 12:05 am
by Davo
Hi Dreia,

I have also had problems with the tiles, my solution isn't elegant: I've just reverted to a previous save. I'm sure there is a better solution.

Spawn properties: have you checked out "andor\res\values\monsterlist.xml" ?


regards
Dave

Re: Mapmaking tutorial

Posted: Tue Jun 14, 2011 12:54 am
by Dreia
This is not a practical option for me as the set was deleted at the beginning of the map and the map is (I think) done npw save for a missing tile that is contained in the particular set that was removed.

And yes I am familiar with the monster list, I'm looking for the properties though not the monster type.

~D

Re: Mapmaking tutorial

Posted: Wed Jun 15, 2011 10:39 pm
by Davo
Hi Dreia,

I think I have the answers to your questions:

1. missing tileset: you need to manually edit the TMX file, using something like Notepad++ and add in your missing tileset, from what I can work out Tiled has no capacity to add tilesets.

2. I am assuming you are talking about the properties you set within the map?
from andor/src/com/gpl/rpg/AndorsTrail/model/map/TMXMapReader.java these are:
"quantity"
"spawnchance"
"respawn"
"unique"


regards
Dave

Re: Mapmaking tutorial

Posted: Wed Jun 15, 2011 11:09 pm
by Dreia
Awsome thanks for the answer!

~D