Link wrote:In this case, I'd really like to get some feedback from a determined double wielder about the combination: Chaosreaper & Shadow's Rage.
An interesting question. Let's compare to 2 x BSS.
SSR + CR: AC is 21%-30% = -9%. If minor berserker rage is active you get +60%, for a final AC of +51%. If chaotic grip is also active the monster gets a BC of -50%, so you have an effective AC of +101% (only the difference between AC and BC matters)
. You have a 4AP combination, so 3 strikes per round. Assuming you land all three strikes, your damage is (3 to 6 + 0 to 2) x 3 = 9 to 24. If chaotic grip is active the monster gets -5 DR though, so you get an additional 5 points of damage per hit, so your effective damage is 24 to 39.
Interlude: a question. If an actor condition imposes -DR, what happens if your (or the monsters) DR is less than the DR reduction? Does DR stop at zero, or can it actually go negative?
2 x BSS. AC is 2 x 32% = 64%. It's a 3AP weapon, so you get 4 strikes per round. Therefore damage, assuming you get all hits, is (6 to 14) x 4 = 24 to 56.
So 2 x BSS does more damage, assuming you hit, but SSR + CR has a much higher effective AC. Does that mean it's much more likely to hit? For a high BC monster, almost certainly, and I am sure that in some cases the difference in hit chance is enough to make the average damage done by SSR + CR higher than 2 x BSS. If the monster BC is low though, and you have at least a reasonable base AC, then it will not make much difference to the chance to hit, and 2 x BSS would be better.
Without getting into more calculations, dual wielding DotSp + BSS does quite a bit more average damage than 2 x BSS if the monster is not immune to critical hits (I have calculated this, I just don't want to clog up the post with more details).
One other factor of course, is what SSR + CR do to your ability to defend yourself. With minor berserker rage active you have -85% to your BC (ouch!) and -1 to your DR, but you get +35 HP. So the best strategy is probably to hit twice and run!
So, in summary, if you are up against a very high BC monster, especially one that has high DR and/or is immune to critical hits, SSR + CR might well be the best combination. Good examples would be the Hirathil nasties, and especially the Hira'zinn. If you're bashing trolls though, stick to DotSp + BSS.
Think I might have to go get myself a CR now. Regardless of the damage potential SSR + CR sounds like fun