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Loot dialox box

Posted: Sun Jun 03, 2012 9:38 am
by Sarumar
I like if the text in loot dialog box changes when battle is easy, hard or there are something special.

Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."
-when you find rare items "hmmm..what is this.. Intresting..
-etc...

Any opinions ? ;)

Re: Loot dialox box

Posted: Sun Jun 03, 2012 12:53 pm
by Bard
Good idea, but walking past the snake caves squashing tiny mobs with a lvl 25+ is annoying, when the delay is too long.
I want autofights when the mob has just no chance against me. touch - squash - walking further - without dialog boxes.

Re: Loot dialox box

Posted: Sun Jun 03, 2012 2:34 pm
by Antison
O
Bard wrote:Good idea, but walking past the snake caves squashing tiny mobs with a lvl 25+ is annoying, when the delay is too long.
I want autofights when the mob has just no chance against me. touch - squash - walking further - without dialog boxes.
Go into the game settings and shut the loot window off.

Re: Loot dialox box

Posted: Sun Jun 03, 2012 5:16 pm
by Bard
But I just want this when I fight with these tiny mobs that are jut standing in my way and get overrun.

Re: Loot dialox box

Posted: Mon Jun 04, 2012 12:16 am
by Pyrizzle
Sarumar wrote:I like if the text in loot dialog box changes when battle is easy, hard or there are something special.
Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."
-when you find rare items "hmmm..what is this.. Intresting..
-etc...
Any opinions ? ;)
I thing the one about finding rare items should be implimented so that if you get a legendary or extraordinary item the Dialog box pops up with a "hmmmm what could this be? Interesting" automatically, it wouldnt be a box that pops up too often so it wouldnt annoy players who are grinding too much (well except for those who have crates of the Chaosreapers)

Great ideas here!

Re: Loot dialox box

Posted: Mon Jun 04, 2012 4:15 pm
by DarkSavant13
Pyrizzle wrote:
Sarumar wrote:I like if the text in loot dialog box changes when battle is easy, hard or there are something special.
Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."
-when you find rare items "hmmm..what is this.. Intresting..
-etc...
Any opinions ? ;)
I think the one about finding rare items should be implimented so that if you get a legendary or extraordinary item the Dialog box pops up with a "hmmmm what could this be? Interesting" automatically, it wouldnt be a box that pops up too often so it wouldnt annoy players who are grinding too much (well except for those who have crates of the Chaosreapers)

Great ideas here!
+1 to both ideas, in general. I definitely would love to see a dialog box pop up for rare, exceptional, and legendary items. It should have a separate option to turn on/off so that people that turn off the loot dialog could still use the r/e/l dialog if they like. It may also be a good idea to have the r/e/l separated in the option so that if you like you can be notified of only exceptional and legendary or just legendary as an example. ;)

Re: Loot dialox box

Posted: Tue Jun 05, 2012 2:37 am
by Pyrizzle
I would probably get annoyed with these:
Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."


But i really think the one for L + E items should be added.

Re: Loot dialox box

Posted: Tue Jun 05, 2012 9:14 am
by Sarumar
Pyrizzle wrote:I would probably get annoyed with these:
Examble:
-easy battle "hah, summon your champions, this is too easy"
-hard battle "thougt one, I hope those ones not show up too often"
-after critical hit "mighty hit, some parts of your opponen lands then feets away before the monster collaps"
-when you are badly damaged ".... I need to find some shelter.."


But i really think the one for L + E items should be added.
My original idea was... those text replace the vurrent text "you survive..." so they are visible only when you schoose to schow loot dialog box in option menu.

+1 to pop up dialog box when gaining L&E item

Re: Loot dialox box

Posted: Wed Jun 06, 2012 3:36 am
by lady black
I do not care for the easy, etc pop-up idea, but I do like the separate box for the L&E, (and maybe R) items.

Re: Loot dialox box

Posted: Wed Jun 06, 2012 4:57 am
by Pyrizzle
lady black wrote:I do not care for the easy, etc pop-up idea, but I do like the separate box for the L&E, (and maybe R) items.
I am going to bring up this as something that we should add at the next meeting and see what everyone has to say. :mrgreen: