Ideas for The Next Meeting

Unstructured ideas, requests and suggestions for the development of the game.
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Sarumar
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Re: Ideas for The Meeting... (Sunday, the 24th)

Post by Sarumar »

How about some follow up on "The agent and the beast" quest
Harlen and Guthbered where they are now ? Living somewhere in peace or rest in pease... are there some grateful or angry people around...
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Re: Ideas for The Meeting... (Sunday, the 24th)

Post by Antison »

Sarumar wrote:How about some follow up on "The agent and the beast" quest
Harlen and Guthbered where they are now ? Living somewhere in peace or rest in pease... are there some grateful or angry people around...
I would rather see a continuation of the kazual ritual quest from the guy under blackwater.
Last edited by Antison on Wed Jun 13, 2012 12:27 am, edited 1 time in total.
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nyktos
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Re: Ideas for The Meeting... (Sunday, the 24th)

Post by nyktos »

tek wrote:I would rather see a continuation of the kazual ritual quests from the guy under blackwater.

+1

or something dealing with Elythara & her followers...
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Sarumar
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Re: Ideas for The Meeting... (Sunday, the 24th)

Post by Sarumar »

nyktos wrote:
tek wrote:I would rather see a continuation of the kazual ritual quests from the guy under blackwater.

+1

or something dealing with Elythara & her followers...
+1 Nice ideas here
Sarumar
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DarkSavant13
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Re: Ideas for The Meeting... (Sunday, the 24th)

Post by DarkSavant13 »

nyktos wrote:
+1

or something dealing with Elythara & her followers...
+1 Would really like to see more of this. :D
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Re: Ideas for The Meeting... (Sunday, the 24th)

Post by duallifes »

I have one devolopment wish I would like to add into topics to be discussed:
Message log and dying.
When I die, I never see what happened. I would like to know who/what killed me. It has actually couple times came into me, that I enter combat with 2 monsters.
I have full hp at start of the combat and right after that I wake up in my last bed.
So what happened? The combat round is wiped in dying, so I never see the hits that actually killed me. It could help sometimes, but this is no big issue, just annoying because sometimes I cant see how hard some monsters can actually hit.
"Sleeping by the side of night, holding your hands tight, dreamind of a dream made me so blind. You are just an illusion, you cant be real. Still I gave my heart for you to steal."
buddyCasino
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Re: Ideas for The Meeting... (Sunday, the 24th)

Post by buddyCasino »

That's a good point, duallifes. I would like to see a way to read the messages after a fight. They scroll and disappear so fast, especially when the fight is over.
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Re: Ideas for The Meeting... (Sunday, the 24th)

Post by DarkSavant13 »

buddyCasino wrote:That's a good point, duallifes. I would like to see a way to read the messages after a fight. They scroll and disappear so fast, especially when the fight is over.
Maybe a combat log in the hero menu? A perfect place, I think, would be in the quest menu tab, since it looks like a list, and after you click it have two more tabs, one for quests and one for a combat log?
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Re: Ideas for The Meeting... (Sunday, the 24th)

Post by nyktos »

I think he means added text during combat,
Or more time to read / see what killed you.

How about having a toast pop up before the screen change?

Or, better yet... How about a unique splatter image for our hero?

Example: you take lethal damage...
The hero splatters...
A toast pops up about your unconscious state...
THEN we see the hero getting out of bed.


:twisted:
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Sarumar
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Re: Ideas for The Meeting... (Sunday, the 24th)

Post by Sarumar »

nyktos wrote: I think he means added text during combat,
Or more time to read / see what killed you.

How about having a toast pop up before the screen change?

Or, better yet... How about a unique splatter image for our hero?

Example: you take lethal damage...
The hero splatters...
A toast pops up about your unconscious state...
THEN we see the hero getting out of bed.


:twisted:
+1 Excellent, I love this idea :twisted:
Sarumar
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